Kurayami Monogatari

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Super Mario RPG Sound Version: CD2 2/2 July 13, 2009

Filed under: Other V.G Soundtracks — solarblade @ 8:58 pm

Track Listing

  1. Margerie Margarita
  2. Dodo’s Coming!!
  3. Barrel Volcano
  4. The Axem Rangers Drop In
  5. Bowser’s Castle (Second Time)
  6. Weapons Factory
  7. Fight Against Smithy
  8. Fight Against Smithy, Who Likes Transforming
  9. Goodbye Geno / Seeing Dreams Through the Window of the Stars
  10. Happy Parade, Delightful Parade / And the Parade Draws to a Close
  11. The End!

1. Margerie Margarita

We begin the final half of the second CD with a pretty sneaky song and something that once again sounds like something from a past FF game.  The thing I find annoying is that laugh that happens like every 3 seconds.  It happens back and forth through my headphones, so you can imagine my annoyance factor here.  The music is kind of fast as well…baroque music maybe?  Don’t know, but it’s interesting nonetheless if not hampered by the laugh.

2. Dodo’s Coming!!

Ahhh, this track is one hot mess.  Dodo is Valentina’s partner in crime and he is a bit clumsy hence the songs wacky composition.  There’s parts in it that throws the listener off and makes the song oddly confusing, which I think was the point of it all.  Outlandish, but it is the last “funny” track.

3. Barrel Volcano

Mario in a volcano…haven’t we seen that somewhere before?  Anywho, the song carries a more mysterious sound and it’s quite fast as well.  The song is split in two parts.  The first is when the bass is doing the melody and the 2nd is where the xylophone takes over.  It’s quite cool since it does go back and forth, so it works at its advantage.

4. The Axem Rangers Drop In

Ahhhh, I love the beginning of the song with the acoutic melody and the rhythm that was going on.  After that though it becomes a rearrangement of the Underground Theme from the original Super Mario Bros. (for the second time, mind you).  It does get repetitious especially if it doesn’t really follow the song and the melody doesn’t fit with the arrangement.  Axem Rangers though…..x.x

5. Bowser’s Castle (Second Time)

Well, well, well…We’re back to what really started the game off.  It’s just a longer version of the track found on Disc 1.  It does add an extra part here which was needed since the earlier one felt like it looped way too fast.  Now the new part is quite cool and the beat is quite awesome and you can tell where it loops as well.  Better version if you ask me.

6. Weapons Factory

The final area of the game, Weapons Factory is another awesome track just because the mix of strings and the synth together here made this a worthy song.  Then there’s this little section where the acoustic guitar takes over and wow that was a nice touch before looping back.  It might not be the best song for a final area, but where this was played, it’s holding its own.

7. Fight Against Smithy

As we all should know, Smithy is the final boss in the game.  It starts off pretty cool with the pipe organ and that slide down from the keyboards.  Oddly enough, it doesn’t really sound like final boss music…Even the regular boss music sounds more convincing than this does. 

8. Fight Against Smithy, Who Likes Transforming

Then again when compared to the 2nd part of the final fight, this easily wins over as it is more convincing and well the battleground was creepy as hell.  I mean the faces on the walls and shit…Talk about bothersome LOL.  The song is fast-paced and the melody flows and get erratic at places…it’s like the song is bipolar.  Strong track though.

9. Goodbye Geno / Seeing Dreams Through the Window of the Stars

So the first part is basically where we do say goodbye to Geno since well…yeah can’t spoil here.  The usual twinkly sound of when you get one of the seven stars begins, but things get quite happy and joyous (because y’know the end of the game and such).  It finishes off with the melody to the beginning of the next part.  Seeing Dreams Through the Window of the Stars basically is one bittersweet song since when it plays it looks at what happens after the story and how it’s done s that it looks at the stars hence the title.  After a little bit, the song does get more happier.  Still, it’s one of the saddest tracks altogether.  Amazing track to finish the game

12. Happy Parade, Delightful Parade / And the Parade Draws to a Close

The credits of the game appear and well, of course Parade = March style so you’ve get to live it up with that.  It also seems that the first part carries tunes from various places here, but I’m not good at pointing which and where.  I still love the parade scene, that made me laugh at the various moments with the characters.  Funny that it’s like 5 minutes long as well and that’s just only the first part.  You’ll easily tell when it gets into the second part as it slows down at the end and returns to the twinkling star melody.  Once agan, very bittersweet since it’s another Geno moment, so you can’t deny it’s factor being really important. 

11. The End!

After you let the ending screen stand for a bit, The Mario theme starts to play, kind of a nice nod if you ask me (especially for a game, that was covered in Easter Eggs).  It’s got a twinkly sound going on and there’s something else like a string instrument or just keyboard.  Doesn’t it make you wanna play the game all over again?

Tracks Recommended

  • Weapons Factory
  • Goodbye Geno / Seeing Dreams Through the Window of the Stars
  • Fight Against Smithy, Who Likes Transforming
  • The End!

The final 11 tracks did pretty much change moods when in conjunction with the previous tracks.  Though at the cost of the mood switch, the songs lost a bit of memorability and though Yoko Shimamura fixed it with the last few tracks, the early tracks just didn’t work for me…

The OST itself was a great listen, though some of the songs were too short and had a lot of potential, but because of how the game was already jam-packed, it’s understandable that the music would be cut down short.  At the same time, it did bring ot some of Yoko’s memorable work here.  Still it is one of the best RPG’s of the SNES for sure.

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