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GENERATION 6: Kalos Megas…?!? November 30, 2013

Filed under: ~Teh Pokemon: 6th Gen~ — solarblade @ 10:33 am

Our last post is actually of well the new idea of Mega Evolution which is basically when a Pokemon reaches its full potential from its trainer (although in game, they said only Korrina’s family could utilize it…yet Your Trainer and a couple others can use it as well) >.> Nice one Game Freak.  There’s quite a few Pokemon that get this drastic change (though I’m not sure if its an idea they’ll stick with from now on (and probably means there’ll be one for all the last evolution in the future).  In X & Y, Unova and Kalos are the only regions that doesn’t have one (I can understand Kalos as it’s new and all that, but why not Unova?!?).  Anyways let’s get to it!  Yes, I will be going by National Dex order as well!

  • I’ll talk about their design and what makes them different to their non-Mega forms

Mega Venusaur


As they were a part of the initial news of Mega Evolutions, of course it’s fitting that the Kanto starters were going to get them.  Though surprised it wasn’t the first to be shown off xD

  • Design: Mega Venusaur’s look isn’t too drastic when compared to its normal look.  I mean it gains flowers on its head and backside and the palm tree on its back is taller and there’s vines hanging around.  I have to say this wasn’t bad!
  • What’s Different?: Well instead of Overgrow (or Chlorophyll) its ability changes to Thick Fat (in which Fire and Ice moves deal half the damage they would normally would).  Add in that all the stats except HP & Speed get raised and you pretty much have a good strong Pokemon on your hands!

Mega Charizard X


It seems like Charizard in its popularity got two different Mega Forms this time around.  Also, by their names you can obtain both IF you chose Charmander at Sycamore’s lab when he lets you choose the Kanto starter….then you can by the opposite Mega Stone from a guy in the Stone shop in Lumiose.

  • Design: With Mega Charizard X, I was really surprised that they kind of went a black and blue look (but it does similarly look like Charizard’s shiny form).  It looks so cool!
  • What’s New?: Everyone was complaining when Mega Charizard Y was typed as Fire/Flying for quite a while but it sounded GREAT when the X version turned out to be Fire/Dragon (which it shares this typing with Reshiram!)  Its ability also goes from Blaze or Solar Power to Tough Claws (which strengthens physical attacks by 30%).  As for stats, its Attack, Defense, and Special Attack are raised…Pretty good if you ask me and like many others, I like this a lot more than it’s Y version.

Mega Charizard Y


  • Design: In comparison, it seemed like they wanted to stay with Charizard’s look and yet make it look more draconic looking (ironic as it stays its Fire/Flying unlike its X counterpart).  It looks cool I will admit and definitely looked like a true Mega Evolution.
  • What’s New?: Well it does get the Drought ability (once it’s in battle, there’s a Sunny Day effect), although in X & Y this ability itself was changed up where it’s not permanent and instead lasts only 5 turns).  That’s kind of a bad thing and you have to be swift in using Mega Charizard Y.  Also, its Attack, Special Attack, and Special Defense are raised and the only difference between X & Y is between its Defense/Special Defense.

Mega Blastoise


  • Design: I have to say, Mega Blastoise was rather interesting (and was the Pokemon I never had playing the series and still stands, but I don’t know why XD).  I really love the arm cannons for sure and the big ass cannon on his back looks like it would be a total badass.
  • What’s New?: Like the other Kanto starter changes, loses Torrent (or Rain Dish) and gets the new ability Mega Launcher which I didn’t know what it exactly did (and Nintendo were being VAGUE), but this ability powers all “Pulse” and “Aura” moves by 50% and unfortunately, for Blastoise only Water Pulse gets affected, so it kind of got screwed when compared to the Venusaur and both Charizards.  Though like Venusaur, all its stats except HP and Speed rises.

Mega Alakazam


  • Design: Well, it seems they wanted to go pretty much further with Alakazam by growing its beard out even more and by giving him 5 spoons (compared to the two it usually has).  A lot of the Mega Stones like for Alakazam are obtainable after you beat the game.
  • What’s New?: Well unlike the normal abilities it can learn, Mega Alakazam takes upon Trace (basically it copies and becomes the same ability as its opponent, chooses randomly of opponents in double and triples, and goes back to Trace if its pulled back in its Pokeball).  It’s Special Attack gets heavily boosted and some of its Attack goes up too BUT loses some Speed.  Definitely a monster as a Psychic type as it is, but this is crazy!

Mega Gengar


  • Design: I would’ve never thought that Gengar would get a Mega-lution and have it turn out this way because Gengar was full bodied and now it’s like fists are on the ground while it looks like Mega Gengar is phasing through the floor AND it gains a third eye (isn’t that a Psychic thing though?).  Check out it’s shiny sprite though, it looks BADASS!  Plus you get the Gengarite in Laverre City before the endgame (which is one of a couple Mega Stones you do get before the Elite Four).
  • What’s New?: It goes from Levitate (which protects it from Ground-types) to Shadow Tag (which prevents PKMN from fleeing/prevents from opponents from switching PKMN unless Baton Pass happens).  That’s definitely not an improvement but its Defense, Special Attack AND Defense, and Speed get raised…still ehhhh.

Mega Kangaskhan


  • Design: Moving onto Kangaskhan, I was kind of disappointed that really the Mega-lution was more for its child RATHER than the mother itself.  I mean the baby is cute (but I would’ve rather had it as a standalone and given Kangaskhan something different for its look).
  • What’s New?: The main reason though this Pokemon is talkd about a lot is its new ability, Parental Bond.  This ability which is unique to Mega Kangaskhan lets it attack twice in one turn though the 2nd hit is done 50% (yes, it’s definitely going to be banned in the metagame).  Even its stats are all raised (starting to think HP never changes for the Megas).

Mega Pinsir


  • Design: Damn Mega Pinsir looks so much more psychotic with it’s look and look! There’s wings now hahah.  I used to think it and Scyther were going to be rivals but now it seems more like Heracross is its counterpart xD.  Makes sense since Pinsir are only in X, while Heracross is in Y (not counting the Friend Safari).
  • What’s New: Well with the wings being added to its design, it’s now a Bug/Flying type and that kind of screwed him up a bit since weakness are bound around it.  Though to make up for that it gets the new to X/Y ability, Aerilate (which turns all Normal moves into Flying type, for that STAB (Same Type Attack Bonus)).  All 5 of its stats are raised, but more on its Attack stat ^_^

Mega Gyarados


  • Design: Figured one of the most dangerous Pokemon would get even MORE dangerous with a Mega Evolution.  I will say that I wasn’t expecting it to get shorter than its original look and to be honest its in-game sprite kind of looks fake and ugly to me (kind of like Sharpedo, it looks too short as well to me).  I don’t know, the look of Mega Gyarados isn’t all that great.
  • What’s New?: Well like Sharpedo it actually changes its typing to Water/Dark and loses it 4x damage from Electric types.  It gets Mold Breaker now (not affected by opponents abilities).  All of stats minus Speed get raised which is pretty cool.  Still overall, I’m not a fan of the design so I’ll just stick with regular Gyarados XD

Mega Aerodactyl


  • Design: Aerodactyl with extra rock spikes coming out of em (humorously also works as a beard), I thought the design for Mega Aerodactlyl kept it VERY simple and to the point which is great and you get the Aerodactylite quite early in the game, probably the first after you get your Kanto starter!
  • What’s New?: It gets Tough Claws (which is the same as Mega Charizard X so go check it out what that is) and all it’s stats are raised up…nothing too noteworthy IMO.  I suppose its alright, but I think it could’ve gotten something more.

Mega Mewtwo X


Mewtwo also gets two different forms in the game but unlike Charizard, you can only really obtain one form depending on version.

  • Design: It just seems X got the better looking Mega exclusives to be quite honest!  Mega Mewtwo X looks like it was built to look more like a buffed Mewtwo which works and the muscles add a bit more punch to it.
  • What’s New?: I also feel like it got the better deal than Mewtwo-Y because its typing changes to a Psychic/Fighting in which the Medicham line (who also has a Mega form) and Gallade share).  It gets the Steadfast abilty where a flinch causes its Speed to rise.  In stats lot goes up, but the focus was put on its Attack!  Understandable with it’s type addition.

Mega Mewtwo Y

mewtwo 1

  • Design: As being the Y exclusive Mewtwo, its look feels like it’s in between Mewtwo and Mew (with a little Majin Buu love).  I mean it looks like a speedy mofo and just looks so evil xD
  • What’s New? Sadly it does stay its pure Psychic form and it’s stats rise but the focus this time is on its Special Attack which means Mewtwo becomes an even worse force because if you train Mewtwo with its Psychic type in mind, well you know.  Though it’s ability is almost as useless as Mewtwo-X’s Steadfast…it has Insomnia (prevents it from sleep).  Considering it’s a beast already though, I guess it needs something meh xD

Mega Ampharos


  • Design: I was kind of surprised that none of the Johto starter didn’t get any Megas, but at least they got some within the Generation.  Ampharos was a surprisingly cool choice though it got more orbs on it and DAT HAIR!  You get the Ampharosite in Azure Bay from an old man, another Stone that you can get earlier than the finale.
  • What’s New?: Well, Ampharos got a new typing (which suits it more because of its Japanese name Denryuu) and it’s a Electric/Dragon type (which it shares that with Zekrom).  It also has Mold Breaker (Read up on Mega Gyarados for what that is).  Just about everything is raised (especially it’s Sp. Atk) but loses a little Speed as well.  Overall, pretty cool.

Mega Scizor


  • Design: Well, I’m definitely not surprised that Scizor got a Mega-lution, even though it’s already quite a fierce Pokemon as it is.  Though I can’t help but feel like it reminds me of Deoxys with jaw hands slightly.
  • What’s New?: Well it’s typing stays the same which is good and it gains the ability, Technician (raises moves that are 60 base power or less by 1.5 time).  Useful ability to have and its stats all go up a little with nothing getting the bulk of it.

Mega Heracross


  • Design: Sad to say, but Mega Heracross is another design I just can’t get behind.  I mean a bigger horn, bigger nose, and bulky arms really kind of look strange on Heracross (and it’s one of my favorites from Gen 2.  Though Heracross are only in Y.
  • What’s New?: No type change fortunately, and it gets Skill Link (which moves that attack up to 5 times will ALWAYS attack 5 times).  Stats-wise, everything goes up except Speed (lowers) and Sp.Atk (which stays as it is, and it’s pretty low on Heracross >.<).  Not bad, but could be better.

Mega Houndoom


  • Design: However, I loved what they did with Mega Houndoom (kind of looks like an Espada (Bleach tie-in xD).  It looks even more evil with the bones all around his neck and its horns.
  • What’s New?: No type change, gets Solar Power (when Sunny, its Sp.Atk goes up 1.5, but also loses health each turn).  With that said it might be one of those risk and reward Megas.  Everything but Attack is raised with more emphasis on Defense and Sp.Atk.  Definitely an interesting one, sadly you can only catch Houndours in X (and the Mega Stone, Houndoomite is found in Y).

Mega Tyranitar


  • Design: Being the pseudo-legendary from Johto, I wasn’t surprised with Tyranitar getting a Mega-lution.  To be honest, it doesn’t look TOO different from it’s normal form, just has more armor and spikes all over and knee guards xD.  Does look bulky though xD and it’s stomach turns red (like Larvitar, but not like Tyranitar’s blue…wtf xD).
  • What’s New?: In abilities, Mega Tyranitar gains Sand Stream (which once put in battle a Sandstorm kicks up, but in X/Y, the ability was changed where this ability only lasts 5 turns and not permanent like in previous gens).  With stats, everything but Sp.Atk goes up.  Beast!!!!  Also Pupitars are only found in the wild in Y, while the Tyranitarite is found in X, no it’s not to rival Houndoom either, actually it’s rivaled to Aggron.

Mega Blaziken


  • Design: So much shade by not giving Sceptile and Swampert a Mega.  Due to Blaziken’s popularity, it did gain one and it looks pretty badass with the flames flowing out from its wrists and the extra black put on it.  Though I’m not fond of it stand with a leg raised to be honest.  ALSO, you can only get this with the Event Torchic that Nintendo distributed (and will continue to about the middle of January (1/15)
  • What’s New?: Well it comes with Speed Boost (though regular Blaziken can have this from its Dream World ability).  Speed Boost is what it says, raises Speed every turn.  All of its stats are raised which is good…then you hear in the competitive game, it’s banned XD.

Mega Gardevoir


  • Design: Honestly, when I saw this, I was like, there’s not much difference in its design except that its dress is poofier which isn’t much to say, and it’s (heart plate) is bigger as well.  I like the simplicity about it.  Also, to gain the Gardevoirite, you have to trade A Pokemon to Diantha to obtain a Ralts that comes with it.
  • What’s New?: Well, besides the fact that the Gardevoir line becomes Psychic/Fairy, there’s not too much that’s going on.  Mega Gardevoir gains the new Pixilate ability (powers up Normal moves by 30% and retypes them as Fairy-type moves).  Its Sp.Atk does get the biggest boost though everything BUT Defense is raised.

Mega Mawile


  • Design: One of the stranger decisions to have made a Mega, Mawile never really stood out from the pack to have been the highest to gain one, but I like that it gets a pinkish outfit and the jaw-hair split into two as well!  Freaky cool design.
  • What’s New?: Like Gardevoir, Mawile got retyped to Steel/Fairy (only shares that type with Klefki).  It also gains the Huge Power ability when it shifts to its Mega form (The power of the moves is doubled with Huge Power).  Attack, Defense, and Sp.Def all go up quite a bit with Speed going up while the rest remain at the same. Definitely makes it a bit more powerful!

Mega Aggron


  • Design: It just seems like Aggron got even MORE armor on it and some cool shoulder blads as well.  Though I’m not sure what’s going on with its tail, (tying to be Reshiram and Zekron?).  Still looks pretty awesome.  Though Lairons only found in the wild in X (while its Stone, Aggronite, is found in Y).
  • What’s New?: I think Aggron is the only Mega that actually LOSES a type in the shift going from Steel/Rock to just pure Steel. It does get the Filter ability (which halves super-effective moves, so it stops Fire, Ground, and Fighting have a little more trouble).  Stat wise, it’s Defense goes way high while Attack and Sp.Def go up a bit while its Speed and St.Atk remain the same (which is pretty low as it is).

Mega Medicham


  • Design: Medicham was another surprise to have gotten a Mega, but it looks a lot more Indian-ish now and I love that the four things around his head are extra hands is pretty badass too.
  • What’s New?: Nothing too noteworthy, which is a tad disappointing, but it does gain a little bit in most of its stats, but it retains it’s main ability as a regular Medicham, Pure Power which is already a good ability so, I suppose that’s cool.

Mega Manectric


  • Design: Probably one of the silliest designs for a mega, there decided to make Manectric’s yellow fur into a gian ass lightning bolt and the horns are a bit odd looking, though if I looked at it without all that, it looks sweeet.  Also, can only find Electrikes in Y and Manectrite in X….hmmm
  • What’s New?: Like Medicham, nothing really to note, it gets Intimidate (which lowers opponent’s Attack by a level) but really that’s too common of an ability.  As one could guess Sp.Atk and Speed gets a nice boost while the Defenses get a little bit.  Meh really…

Mega Banette


  • Design: Now that’s a pretty wicked design for Banette!  I love how the zipper comes apart and claws and such come off and I’m afraid what would happen if the zipper down his face came unzipped!  One of my favorite designs!
  • What’s New?: It gets the ability, Prankster (+1 Speed Priority if it uses status moves) and all its stats get boosted.  That’s pretty awesome if you ask me and could be used in competitive battling

Mega Absol


  • Design: Absol is one of my favorite Hoenn Pokemon so I was elated to see it get a Mega-lution.  Love that it gains wins and a much sleeker look.  Plus Absolite is the first Mega Stone you get post-game so that’s pretty awesome…though I’m not sure how many people would train Absol to such awesomeness xD.
  • What’s New?: Magic Bounce is its ability (reflects status-changing moves onto the opponent) and strange that its Sp.Atk and Speed gets boosted (well the former since Absol seems more like a Physical attacker, but that gets boosted and it’s pretty high as it is.  Might be interesting in the metagame.

Mega Garchomp


  • Design: I’ve talked about it before when Corocoro leaked, but I’m not a totally big fan of its design.  Just added spikes and gave it Kabutops’ arms and well that’s pretty much it.
  • What’s New?: There’s not much and I’ve read it’s WORSE than it’s original form which is strange.  It gains Sand Force (Powers Rock, Steel, and Ground moves by 33% in a Santstorm).  Everything goes up but it Speed goes down…hmmmm >.<

Mega Lucario


  • Design: Mega Lucario looks so cool and even better that it’s found and obtained after the 3rd Gym ^^.  Korrina actually gives you a Lucario that holds the Lucarioite.  Though I have to admit, I actually was training a Lucario I got from a Riolu earlier in the game and gave THAT the Lucarioite and sent Korrina’s through the Wonder Trade LMFAO.
  • What’s New?: It learns the ability Adaptability (where STAB goes from 1.5 to 2).  So all Steel and Fighting moves have even more power!  Everything but Sp.Def goes up so I suppose it works even BETTER.  Love Lucario!

Mega Abomasnow


  • Design: Seems like Abomasnow bulked out its design and looks a lot like a giant snowflake (but Cryogonal is still the snowflake PKMN xD).  It looks pretty monstrous though don’t it?
  • What’s New?: Gains Snow Warning (instantly Hails when it joins the battle, but the ability changed to where it only lasts 5 turns rather than through the whole battle).  Everything goes up a LOT for Mega Abomasnow, but it’s Speed gets pretty tragic (lowest of all Megas).



GENERATION 6: Kalos END!…Wait, what?!? November 27, 2013

Filed under: ~Teh Pokemon: 6th Gen~ — solarblade @ 2:12 pm

Yup, the Kalos Pokedex (well with 6th Gen only) comes up to only 72 Pokemon (so far, this has been a very eerie generation).  So yes, this is the 2nd of the 3rd posts which is a bit uneventful, but after the 3rd the Review of Pokemon Y will be written up soon!  Until then, let’s get to the remaining Pokémon!

037: Inkay, 038: Malamar


Our first set of Pokemon of this post, Inkay & Malamar are quite the unusual ones to begin with!  First off, they have the unique typing Dark/Psychic (though if you were going by looks, wouldn’t you have said it should’ve been part Water somewhere since they are based off of squids and all.  The other big thing is that once they hit level 30, Inkay can evolve into Malamar.  The trick?  you have to flip your 3DS (or 2DS) when they level and well…ta-da, Malamar is at you possession.  Cool trick to evolve, but will they keep it at that or will they do like Milotic and retcon it?  Who knows.

Though that was answered in Gen 8 with the change to the Switch.  Though it’s mostly the same way but taking the Switch in handheld mode, and flip it…clever Gamefreak.

039: Binacle, 040: Barbaracle


Our line of Pokemon for a while are all marine-based Pokemon which makes sense because we’re in the Coastal Dex at this point.  Binacle and Barbaracle are honestly running at the top spot for ugliest designs yet.  It’s Rock/Water typing has been seen before (mostly with the Kanto fossils (sans Aerodactyl), Corsola, Relicanth, and the Carracosta line.  It seems bulky though which I’ll give it that, but I just don’t like its design…kind of creepy to be honest, especially Barbaracle (who you can evolve Binacle to at lvl 39). A little grinding but I think if you like a brute, I’m sure Barbaracle is a good choice!

041: Skrelp, 042: Dragalge


Pokemon Y gets another exclusive Pokemon in the form of Skrelp who is a Poison/Water type (shares with the Tentacruel line and Qwilfish).  Nothing to terribly to note with Skrelp BUUUUT it evolves at lvl. 49 into the unique Poison/Dragon type, Dragalge which might not be so great because it’s quite frail.  The other strange fact, the Dragalge line is the only Kalos Poison types so people with X won’t get any new Poison PKMN (unless they trade).

043: Clauncher, 044: Clawitzer


Pokemon X fans though get their own Water exclusive in Clauncher and it evolves into it’s evolved form Clawitzer two levels before Skrelp does at Lvl. 37.  Unlike the interesting typing we get from the Dragalge line, the Clawitzer line is pure Water.  I do have to say that I feel like this line kind of parallels the Kingler line right down to the big claw effect.  Though it looks quite nice overall and would love to own one of these babies!

045: Helioptile, 046: Heliolisk


Based on the Frilled Lizard, Helioptile at first didn’t come off to me as one (until we actually see the damn frills) because I initially thought it might have been related to Mawile (OH HOW WRONG I WAS).  I will also admit that even though it has a unique dual type of Normal/Electric, I will always feel a little awkward with anything that isn’t a Flying type sharing a Normal type XD (granted there’s a lot more now than there used to be).  BTW, considering it uses solar power as energy for itself, it makes sense that to get a Heliolisk, you have to evolve through a Sun Stone (seems like the only stone that really has an importance to the Kalos Pokemon (well next to the Dawn and Dusk stone to get Florges and Aegislash respecitvely).

047: Tyrunt, 048: Tyrantrum


We move into the region’s fossil type Pokemon and once again can only choose one or the other (though later can get through trading).  Tyrunt is up first where you can revive it from the Jaw Fossil.  It comes with a unique typing: Rock/Dragon and a cool ability that powers up moves that involve the jaw (which the Tyrantrum line is full of) and boy does it look like a beast!  I will say that I didn’t choose him in my playthrough, but I probably would have gotten more use out of it than the other one.

049: Amaura, 050: Aurorus


If you chose the Sail Fossil, you get the ever so “my little pony-esque” Amaura and this also has a unique typing of Rock/Ice AND a cool ability where all its Normal-type moves become Ice-types which is pretty cool offensively but at the same time Ice kind of sucks when it comes to defenses but Aururos’ line is part Rock so it kind of cancels out.  Overall, it was a nice Pokemon, but many others took its position later in the game sadly (plus it got knocked out a lot under me).  Though it’s funny that on the board, Tyrantrum would get its ass kicked because he’s weak against Ice.

OH and they evolve during the day (Tyrantrum) and night (Aurorus) which is something I don’t think has happened since the Sinnoh games.

051: Sylveon


The only Kalos PKMN that evolves from a different regioned Poke, Sylveon is the 8th Eevolution.  To represent the new Fairy type it wasn’t surprising that Eevee would be the best way to kind of give the new typing a face with Sylveon.  To get one, you have to have a Fairy-type move on your Eevee and work REAL hard in the Pokemon-amie to get it really liking you before it evolves on the next level (which means you can obtain quite (actually right when you get it and Level it once).  It’s a bit strange (and like earlier, will probably change with future generations because I’m sure Pokemon-amie will be forgotten.  Overall, I like it a lot and almost made my Elite 4 team.

Gen 8 made it slightly more easier in obtaining it due to Friendship & Affection being combined, so doing Camps and battling with it will boost it up (plus you can just easily catch one in the Lake of Outrage during foggy days.

052: Hawlucha


Man, the amount of hatred Hawlucha got before the game came out was astounding because they couldn’t believe there’d be a Lucha Libra Pokemon (to be honest, it looks like Tizoc from King of Fighters/Garou: Mark of the Wolves).  With a unique typing of Fighting/Flying (yet cannot participate in Sky Battles), Hawlucha was actually a pretty strong Pokemon from the getgo and it even has a signature move in Flying Press (which is a Fighting-type move, but also gives out Flying-type damage as well, but no 4x damage xD).  Such a cool Pokemon and is one of the highest leveled on my team.  Pretty cool guy!

053: Dedenne


I was wondering where our Pika-esque Pokemon would end up and it’s quite in the back.  I still think it looks a lot like a miniature Raichu (because of the coloring) it’s kind of got its niche because it has a typing of Electric/Fairy!  I never caught one in the game until everything was said and done, so I don’t exactly know how good it is, but I quite think it’s adorable!

054: Carbink


When I saw this think, I was just like AWWWW and then it’s name was Carbink and I INSTANTLY thought one of the Final Fantasy summons: Carbuncle.  I mean they do share similarities like the bunny-esque look to the gem on its forehead.  Carbink also has the type of Rock/Fairy which is definitely another cool Pokemon to utilize it.  There’s another reason of interest in this Pokemon but I’ll mention it later.

055: Goomy, 056: Sliggoo, 057: Goodra


As the last Pokemon to evolve twice, it’s of course the Dragon-pseudos of the generation and they’re pure Dragons (which sucks because they gooey and drippy look, you’d think they’d be part Water too).  Goomy is so cute (and looks like an enemy that belongs in Yoshi’s Island) and then to see that it’s called the weakest of the dragons is well true (though it really doesn’t look like one).  At this point, I would say if you were to catch it now, you’ll have problems for a while.  If you work it up to Lvl. 40 (or just move on and catch it’s evolved form, Sliggoo on a different route) it’ll get way better.  To get Goodra, you have to level it up to 50, but you have to get it leveled in an area that’s currently rained upon.  Weird way to evolve but makes sense since it’s a gooey dragon xD.  Not my favorite Pokemon though in Kalos.

058: Klefki


I don’t exactly get the hate either on Klefki just because it’s based off an inanimate object (because Electrode, Garbodor, Magneton, Vanilluxe, etc.) totally hasn’t happened before lol.  Klefki though does look rather odd with it’s keychain look and the keys it holds (hmmmm…keys could be useful).  Plus, the pink dangling thing looks weird.  I will say it’s typing of Steel/Fairy is cool and really made a look on my team for a while (before I dropped him for someone else on my final team).  I kind of wonder what Masuda could do with it in the future.

059: Phantump, 060: Trevenant


At first I thought the next two sets were going to be exclusives for X & Y, but it turns out they totally aren’t.  The Trevenant line comes first and I am surprised that we’ve known about Trevenant for so damn long and didn’t get its name until the game basically came out.  Even though this line and the next line both have the unique typing of Ghost/Grass, the weird thing is the evolution.  To get Trevenant, you have to trade your Phantump over…it’s all good until you learn that you can catch higher-leveled wild Trevenant in the forest before the Pokemon Village (kind of a moot point huh GameFreak?).

061: Pumpkaboo, 062: Gourgeist


The other Ghost/Grass type, I felt like it was nice they were representing Halloween (game came out 10/12) with these two Pokemon.  Unlike Trevenant, Gourgeists cannot be found in the wild and thus you have to trade off your Pumpkaboo over to obtain one.  The other shtick is that there are 4 forms of it ranging from Tiny size to Super Size (and that’s rare and they come with their own cry).  The difference between the four sizes are within the stats (and not really visually besides obviousness).  The smaller, the quicker but the largest size has more HP (Hit Points) and Attack stats.  It’s a different gimmick and it gives people something to think about when looking for one of these to join their team.

063: Bergmite, 064: Avalugg


The only Pokemon, the kind of made me go ~huh~ was the Avalugg line because they just seemed so odd to be found near the end of the Kalos-only dex.  They are also pure Ice types so to me, it was one of those…what makes them worthwhile? and I’m still trying to figure that out.  I mean you get Bergmite a couple levels short of its lvl. 37 evolution, Avalugg.  That said, Avalugg looks odd to me, like it’s a tabletop xD (then again it says aircraft carrier looks from Bergmite’s all over so that is something remarkable).  I don’t know I feel like it could use a 2nd Evolution to get by).

065: Noibat. 066: Noivern


I guess this is considered the pseudo-legendary of Kalos.  I knew Noivern had to be the final evolution of something, but I wasn’t expecting that it would be JUST Noibat.  As a Flying/Dragon, it’s not totally unique in its typing and when you find Noibat in Victory Road (or Terminus Cave), Noibat is caught already ready to evolve into Noivern.  It’s quite a beast as well and I just love using it!  Though my only qualm is….STOP USING THE ___BAT TO GET BY….we have enough of those to deal with XD.

067: Xerneas


Going straight into the legendaries, (notice there’s no trio team because that trio turned out to be the Kanto birds: Articuno, Zapdos, and Moltres).  We come to Xerneas and it’s a pure Fairy type which means its definitely the ONLY Fairy legendary (well, for now).  I have Y, so I haven’t seen how much wreckage it can do, but it seems to do well.  I still do think it looks like a super skinny Dialga with modified Stantler/Sawsbuck horns XD.  After using it, Xerneas is interesting and one of the few (if not currently the only) legendary whose move only buffs its stats (Geomancy).  I guess it gets points there!

068: Yveltal


I knew I was going to love Yveltal to death (ironic considering it’s the Pokemon representing Death, while Xerneas is Life).  Sadly being a Dark/Flying means it’s not a unique Pokemon (Honchkrow’s line and Mandibuzz’ line share this typing).  I still think it’s badass and its signature move, Oblivion Wing is just too epic (though it kind of sucks in its first battle against Lysandre).  Still what a cool Pokemon and I still prefer it to Xerneas anyday (though I would love a Fairy legendary).

069: Zygarde


The final in the Kalos Dex (or is it) is the Dragon/Ground (ugh not unique) Zygarde and it’s REALLY strange that its base stats are considerably weaker than the X & Y legendaries and its focus is balance between the two.  I felt like its typing could’ve been Poison/Ground (a unique typing) rather than what it got (which it shares with Vibrava, Flygon, and the Garchomp line and I’m pretty sure Flygon and Garchomp surpass him).  It just seems so weird…but this could just be a similar case like Giratina and Kyurem in that the 3rd version it gets better).  He was easy to catch and his signature move Land’s Wrath is not as good as some other moves but I guess it’s something.  Though we would later find out that this Zygarde is only half of its power, mind you the Zygarde 50% Forme…

Yup, it was recently announced that Zygarde comes with 4 new formes!  One being a cell, another being the core and then a 10%, 50% and a Complete Forme…It does seem that all of these new forms will make their actual appearance in Sun & Moon though it’s curious why some of Zygarde’s signature moves were coded in X/Y but didn’t get official use until 7th Gen…strange.  Though after I played Sun & Moon, the cells of Zygarde aren’t usable in battle (and are merely collectables), the cores didn’t make an appearance at all while we’re left with 10% (the doggo), the 50% (the snake), and Complete (the gundam XD).  Also Complete’s exclusive move, Core Enforcer is awesome!

070: Diancie


As the first event PKMN, Diancie comes with the most rumors and theories on what it’s about.  It’s typing says its a Rock/Fairy which in Kalos the ONLY other Pokemon that shares that is Carbink and good lord could the similarities be anymore striking.  Though being officially announced that it is tied to Carbink, it really makes me wonder if this is a case of Phione and Manaphy where there can be so many Carbink but none can evolve into Diancie.  Oh the curiosities with this one.

In the biggest surprise, when OR/AS was announced fully, besides the starter Pokemon getting Mega Evolutions, we also got news that Diancie was getting one…The first event Pokemon and we Americans DO NOT EVEN HAVE IT YET.  This was a strange thing to find out and there’s got to be something since Diancie is available in X/Y.  Like I said until everyone else is able to get one of these, then I just can’t with a Mega Evolution LOL

071: Hoopa


The next event Pokémon is Hoopa who is a unique typing of Psychic/Ghost.  After some people datamined X/Y, they found this little guy and to be honest, I was not into it because it looked like it was going to stick to the cuter legendaries of the series.

That all changed during the OR/AS promotion where more datamining led to an alternate forme for Hoopa called “Hoopa Unbound” (while the little one is called the “Confined Hoopa”.  Definitely looks like a beast and it gets another unique move in Hyperspace Fury.  Bizarre, but I wonder how it’ll fit in the lore and the game…quite awesome!  Also, it changes its typing to Psychic/Dark!

072: Volcanion


The last event shown was of Volcanion who has the unique typing of Fire/Water (surprised it took them this long to pull out).  People are more curious on its stats and moves and the mixture of types than the theories on what is behind it (though many have deduced it’s at the Kalos Power Plant in one of the sections that is currently locked). To be honest, I LOVE THIS DESIGN.  Based on Cooling systems in reactors, Volcanion mixed with its feral look really brought it in for me.  I mean the donut tube look is a bit extreme, but I thought it made the PKMN look ever bulkier than normal.  I can wait to get my hands on this, though only a month before the 7th Generation games release???



Tohoshinki – SCREAM November 25, 2013

Filed under: Tohoshinki — solarblade @ 4:16 am


Track Listing

  2. Disvelocity
  3. SCREAM -the other side mix- (CD only)
  4. SCREAM -Less Vocal-
  5. Disvelocity -Less Vocal-


With a title like SCREAM, at least it wasn’t a big surprise like “OCEAN” was so I expected a more grittier and emotional ride.  Actually this song really kind of reminded me of a more cohesice “Fated”.  I’m a sucker for when Tohoshinki gets all angry and angsty and it feels like it totally worked for them in the long run.  It might not have a strong melody like their previous A-side didn’t but the track was impressive nonetheless.

2. Disvelocity

The electro side of THSK follows to the B-side of the single and this kind of felt like it’d be perfect if it was on the “ANDROID” single because they all share this cool, funky, electronic style that seems to be the duo’s strongest asset as a duo.  I actually liked this a lot more than the lead track, but it’s no surprise there since I’m a sucker for this kind of songs.

3. SCREAM -the other side mix-

The remix on the single seems to lighten up the gritty arrangement of the original and gives it more of a hip-hop kind of groove.  It does sound a lot more empty than I though it’d be which is quite weak IMO.  I don’t know but the direction of the remix just felt like it had none and it didn’t suit with the vocal melodies (even though the song didn’t really have a strong one to begin with)…meh.



SCREAM is a nice step-up from “OCEAN” because the both tracks really gave a cool and edgy sound that well together was just better together.  I will say Disvelocity is the best track off the single because it’s more of what I’ve enjoyed from the duo since they well…started as a duo.  The remix is meh and can be passed up entirely.  Much better, but I hope they keep this up!


Tohoshinki – OCEAN

Filed under: Tohoshinki — solarblade @ 3:57 am


Track Listing

  1. OCEAN
  2. Wedding Dress
  3. OCEAN -Rising Starr Remix- (CD only)
  4. OCEAN -Less Vocal-
  5. Wedding Dress -Less Vocal-


I was expecting THSK to release a summery pop song with OCEAN (because the cover art kind of showed it) but it seems they released another electro dance track and I couldn’t believe they surprised with this one.  It’s a pretty solid song from them and I love hearing Changmin throughout the track, especially when he growls in the prechorus!  Overall not bad!

2. Wedding Dress

As for the B-side, Wedding Dress takes things to a more slower tempo kind of track.  I do like the mix of synths and piano together here and it keeps to the duo’s R&B style in a nice way, but it reminds me of many songs from “TIME” in where it’s poppy, but a bit serious in and around.  I will say finally Changmin sounded good in the setting, but once again, it’s not a song I’ll probably return to (well unless it’s on a future album).

3. OCEAN -Rising Starr Remix-

The CD only of course brings a remix of the A-side and it actually made the track even more electro than the original version which could only mean that I would end up paying more attention here and I like the changes the remixer did here. It gave the song a much darker tone and the beat is siiiick!!!  It’s definitely a strong remix for the group and I kind of prefer it more LOL.



Ahhh the first single after “TIME” and OCEAN turned out nicely.  The leading track was a surprise in comparison with its title and art covers, but it seemed to fit the duo’s energetic routines, but the remix definitely sounded SO much better.  Wedding Dress is kind of your run-of-the-mill mid-tempo song from Tohoshinki so it kind of went by without much of an effect on me.  Overall it’s a good start.


Tohoshinki – TIME

Filed under: Tohoshinki — solarblade @ 3:06 am


Track Listing

  1. Fated
  2. Catch Me -If you wanna-
  3. Aitakute Aitakute Tamaranai
  4. One More Thing
  5. STILL
  6. I Know
  7. Y3K
  8. BLINK
  9. Humanoids
  11. One and Only One
  12. In Our Time
  13. Rat Tat Tat (CD only)
  14. Winter Rose (CD only)

1. Fated

Opening Tohoshinki’s album, Fated starts off with a muffled voice under a darker setting with guitars and dramatic strings playing.  It’s a pretty cool song to listen to and hearing Yunho and Changmin singing in a quieter tone to fit the mysterious sound of the tune is quite an effect.  Though I’m so bothered when they say the title…it’s just so lulzy to me XD.  The song seems to have different phases which does keep me on my toes…overall it’s a rather good way to start things off!

2. Catch Me -If you wanna-

Released as the 4th A-side for the album, I was totally expecting the group to make a Japanese self-cover of this track because it was a pretty damn good song when the Korean version was released!  I was still surprised the group did wait quite a while before releasing it and while I’m still so used to the Korean, the Japanese version is quite solid and I love that intro so damn much XD.  If “Fated” was the rock intro, Catch Me is the K-pop/Electronic intro and to be honest, I can really grow to love this a lot as much as the Korean take….oh yeah Changmin, you really pushed yourself hard in this song and I LOVED IT!

3. Aitakute Aitakute Tamaranai

Well I felt like this was a giant 180 from the previous tracks to something more poppy and relaxed.  Though I will say that I do enjoy this kind of boyband pop track and both guys sound really nice, though hearing ~aitakute aitakute~ over and over again does make me annoyed of this track, but the verses are so pretty to listen to.  I will say that Yunho definitely made this song though, Changmin kind of ruined since he gets all the repetitive lines in the chorus and I was over it quickly XD.

4. One More Thing

As the B-side to “STILL” (was an A-side originally, but was switched last minute).  To me, it’s like another “Aitakute Aitakute Tamaranai” but without the grievances of said track, even to the point where Changmin leads most of the track while Yunho takes the verses up which is nice I suppose.  I still kind of lulz with the ~one more ding~ but overall it’s a much pleasant track than the last tune


Funny that the A-side would come next.  We’re basically at a ballad with STILL and while I feel like the cheesy 80’s keyboard with the pounding beat seems a bit farfetched to mix things up, but I actually think it was one of their better ballads since becoming a duo.  Yunho sounds better than his counterpart in this song once again, but I think I’ve come to grips with that fact XD.  I don’t think it reigns over the other ballad A-side that came out, but it’s a good ballad.

6. I Know

Then we come into the B-side from “Catch Me -If you wanna-” and I still stand by my thoughts on it sounding like a mix of the previous two songs on the album.  At this point, I’m starting to lose my concentration for the album because these laidback R&B songs just don’t do anything for me.  I suppose the added strings add a nice touch, but I can honestly not remember anything from this song after the single review and I probably won’t remember after the album review either LOL.

7. Y3K

~Warning, everything you thought you knew will self-destruct in 5, 4, 3, 2, 1~  Yeah this is how they were going to segue from “I Know” into this kind of aggressive jam.  I will say, I was surprised at how much Changmin was in this song (actually was Yunho even here? XD).  I kind of like this chanting and forceful beat, but the chorus I think was dragging it a little bit.  It’s a nifty song and really showed off all the attitude the guys have (if not it was obviously from when they were 5-nin).


Moving onwards to the B-side from “ANDROID”, BLINK is another slick and sly track from the duo and while it’s hard to not say any of the guys’ upbeat songs and filled to the brim with their personalities, BLINK actually toned it down a little bit and I think that’s why I ended up enjoying this song so much because it felt like they were acting as one and I loved it!  Though hearing them saying ~brink, brink~ once again just is lulzy….maybe they should’ve called it that since it sounds fitting, since it sounds as edgy as it is.

9. Humanoids

So we have another self-cover but this time of Humanoids (which was the lead song for their repackaged “Catch Me”).  It’s a lot like the mentioned song being powerful and in your face, but not in the same fantastic force.  I can see why this is found in more of other dance tracks.  I actually like the Japanese take a LOT more than the Korean version which is a bit strange, then again there’s a lot of Engrish here as well but this song was another that really caught my attention with chorus and badass afterchorus as well!  Great choice to have chose to bring into Japan!


Ah, moving to the 3rd A-side released, ANDROID doesn’t pack as much of an impact like many of the other upbeat songs on the album, but it definitely was an impressive choice to have chosen for an A-side.  Though I’m starting to get tired of using dubstep t oget buy in songs so the breakdown in ANDROID isn’t exaclty the best thing to hear to be honest.  Other than that, the rest of the tune went really well!

11. One and Only One

Once again stopping the flow of the album suddenly, One and Only One comes next and this time I feel like I hear tons of Yunho (maybe the opposite to “Y3K”.  Unfortunately, the song isn’t really all that memorable for me since it’s kind of that typical J-pop ballad and all that.  I guess it was great to showcase Yunho in all his glory, but the song just kind fell flat.

12. In Our Time

As the final song on most editions, In Our Time closes things out with a 6 minute mid-tempo track.  I’m not exactly sure what to think of the song because it’s just another “One More Thing” and “Aitakute Aitakute Tamaranai” and there’s a lot of ~la-la-la-ing~ going on in the song which totally wasn’t necessary to stretch the song as long as it was.  After a while, the song begun to drag a lot and I just was forgetting a lot of the track xD.  Fitting to end, but as a standalone, was very vanilla!

13. Rat Tat Tat

The album though doesn’t end there, the CD only has two extra tracks on them (in comparsion to “TONE’s” 3 bonus tracks.  Rat Tat Tat at first started off with a sort of hip-hop feel and the pre-chorus has a little rock thrown in and then the chorus gets all poppy and the vocals become lighter than the arrangement.  I’m kind of unsure how to take the song, but the song wasn’t a good incentive for the album…not that memorable.

14. Winter Rose

The other bonus track is the first single released for the era (though it’s a bonus track which is kind of shady xD).  I have to say, Winter Rose was the best ballad the duo released from their singles and I thought this was a good way to close the album altogether.  Though I can understand that the feeling of the album doesn’t seem to be not in the right holiday time (when this was released).  I just love the vocal perfomances of both members and the melody is very sweet to listen to.  Great ballad!

Tracks Recommended

  • Winter Rose
  • Humanoids
  • Catch Me -If you wanna-
  • One More Thing

Song of Avoidance

  • Aitakute Aitakute Tamaranai

Getting into Tohoshinki’s 2nd album as a duo, TIME is slightly better than “TONE” was, but still overall not too great of an album, I would say average.  Only a few new tracks caught my eye but mostly were really mediocre and forgetful.  It seems like the effort was mostly in the singles and self-covers.  I think they could put out a great album, but they should cut back on the cheesy pop songs, they just don’t work them well as they were when they were a 5-nin group.


JASMINE – Complexxx November 24, 2013

Filed under: JASMINE — solarblade @ 11:36 am


Track Listing

  1. High Flying
  2. Best Partner
  3. Addiction
  4. Touch me on the Beach
  5. B*TCH*S
  6. I Hate You
  7. Weekend High
  9. Realize
  10. ONE
  11. HERO
  12. I’ll be there

1. High Flying

I didn’t think JASMINE would kick the album with a stretch of old songs, starting with the 4th A-side she released in the era.  When I reviewed the single, the tune struggled to really stand out for me because it kind of sounded familiar to me (plus the beat section has been done so much here in America, so it’s less than impressive to me).  On the album, I wasn’t sure if she should’ve started with this because it sounds more like an ending theme LOL.  I’m still not the biggest fan of it, but the chorus was nice to listen to.

2. Best Partner

Then we go back a single to Best Partner which was released in this very spaced out period she had (which I still don’t understand why she kind of disappeared back in most of 2012.  I was missing her a lot then and when she came back with Best Partner, it was like she never left because this song is really strong and I love the strings being the backbone for the song alongside those R&B beats.  Once again, the chorus was just orgasmic and she gave a great vocal perfomance here.  Definitely what should’ve begun the album IMHO.

3. Addiction

Of course JASMINE would include all the B-sides (even sadder is that they’re all clumped together).  First is the B-side from “ONLY YOU” and to be honest, her B-sides were all right on top of her style so I was definitely happy to see them.  Addiction turns the mood of the album from a sullen side to a more energetic and fun side.  I’m kind of loving the whole drumline and attitude driven side of JASMINE’s vocals and honestly, this song impressed me a lot more as I kept listening to it.

4. Touch me on the Beach

Then we get the B-sides from the “Best Partner” single but switched around so Touch me on the Beach comes first.  It did have to compete being after “Addiction”, but this song continues this stretch of fun songs and JASMINE is definitely channeling her sexy side in this tune and I love it so much because she just shows so much of herself and her growls in the song is just awesome!  I was just surprised she didn’t make this a damn A-side!


Moving on, I can see why she put those 3 in succession of each other because we went from edgy and fun to sexy and I love the groove of B*TCH*S really has a gnarly groove to it, almost like an underground kind of sound and I’m loving JASMINE just bringing it!  It might not be radio-catchy as the previous tracks, but this song was definitely the peak of her edgy attitude and I have to say it stuck out nicely on the album!

6. I Hate You

We finally get new tracks, though only 4 again?  I Hate You might sound like it would’ve topped the previous track with its straightforward title, but it kind of takes elements from “High Flying”, but has some interesting breakdowns throughout to break some monotony.  I really can’t tell what I feel because I love the synth parts and when JASMINE is singing, but the gritty breakdowns and slight wubs in the song kind of just take me out for a bit.  Not bad, but it doesn’t have lasting power on me.

7. Weekend High

Then the next new track totally makes up for some of the weaknesses that “I Hate You” had.  Though this song is taking more of a pop song than something darker.  I actually thought this song did very nice with JASMINE’s voice and hearing this really awesome EDM song just made me wanna dance to this in a club and that’s a very awesome thing ^^.  Though that breakdown with the whole ~jump around~ could’ve been its own song hahaha.  Still, this was a great song!


Moving onto the 2nd A-side of the era, ONLY YOU harkens back to the stuff she released back in the “GOLD” days and even though I did like it, regular mopey R&B was kind of getting tiresome.  The fact that there really isn’t a lot of that on Complexxx does help it out because it’s kind of by itself on the album.  By itself though, I just kind of forget about it because it lacks what makes most of the other songs on the album pop, but still it’s non-offensive so I guess that’s a compliment right?

9. Realize

The 3rd new song for the album, would be like “ONLY YOU” if it didn’t have that pretty awesome synth riff/beat that acts as the arrangement and I have to say I LOVE IT.  You can tell JASMINE is really giving her all in this song because of that really powerful chorus and it impresses me that her voice doesn’t crack all over the place.  I find it that this is the kind of song she would really impress many people with and it’s definitely the best new track on the album.

10. ONE

Jeeze this was an old song, back from 2011 xD  The song that started of the era, ONE is still one of my favorite A-sides she released and it still stands strong amongst the songs on the album.  It’s a pretty chill jam and I love the lyrics for the song a bit being original and being yourself, ahhh this just brings memories of listening to this and just orgasming all over it XD.  I mean damn, this song is just JASMINE all rolled into a great song!

11. HERO

We move from the oldest song on the album to the most recent, HERO is also one of those sore thumb songs because it’s electro and was produced by Taku (which I totally did not see coming).  JASMINE’s vocals are pretty strong still, but I think this song was so different on the album that there wasn’t a good enough place for it xD.  I mean it’s club-friends, very electronic and JASMINE didn’t put a whole lot of lyrics to this (in comparison to all the other songs on the album).  It doesn’t fit on the album, but it was a good song as a single…weird right?

12. I’ll be there

The final track on the album is also the last new song and to say it doesn’t try to be like another “High Flying” is a bit meh.  Actually it kind of sounds like a mix of that track and “ONLY YOU” and that wasn’t exactly very memorable for me.  It’s another “GOLD”-like tune and once again wasn’t feeling the need to have another Americanized R&B jam (moreso being the final track).  I mean it’s not shitty, but definitely something I’m not really gonna return to.

Tracks Recommended

  • ONE
  • Realize
  • Touch me on the Beach
  • Addiction
  • Weekend High

Song of Avoidance

  • I’ll be there

WOW, for how long it took for JASMINE to put out her sophomore album, it sure was worth it…sort of.  Complexxx shares similarties with “GOLD” in the way that 2/3 of the album was old stuff and considering it took over 2 years…that wasn’t exactly bringing it up.  HOWEVER, she had a pretty damn good set of A-sides and B-sides to make up for the amount of time this album had and brought me back to why I loved JASMINE.  It’s not a perfect album because two songs were kind of meh, but over I would *RECOMMEND* this album for people who love R&B and wants a strong yet fun album to listen to!


Perfume – Sweet Refrain

Filed under: Perfume — solarblade @ 10:13 am


Track Listing

  1. Sweet Refrain
  2. Koi wa Zenkei Shisei
  3. Sweet Refrain -Original Instrumental-
  4. Koi wa Zenkei Shisei -Original Instrumental-

1. Sweet Refrain

I didn’t know what was going on when Perfume announced a new song before “LEVEL3” had released and I kind of had some weird thoughts about how it would turn out.  As I listened to the song, it did kind of reminded me of some MEG tunes, but Nakata threw in some dubstep wubs that almost kind of has this “Invader Invader” groove but keeps the group going.  Sadly, the song just doesn’t do anything for me, but I’m not exactly sure why because it sounds like it’d be something I’d be into…but I think 8-note piano melody just kind of gets boring and lets Nakata just throw all his production all over the place…I do think the dubstep doesn’t really fit either >.>.

2. Koi wa Zenkei Shisei

I was hoping the B-side would do something more and compared to most of the B-sides from the “LEVEL3” era, this actually was a nice change of pace…but in that respect, the song feels more like an album song from “JPN” so it does drag for me towards the later half.  I also can’t help but think of this as a faster “Macaroni” with its presentation.  It’s nice and all, but I don’t think I’ll remember it in the long run.



Not even 2 months and we’re already getting a new Perfume single and I can’t help but feel that this single was a bit rushed.  Sweet Refrain tried to do something fresh by incorporating dubstep alongside the fairy-esque arrangement but it was a mess IMO and I just couldn’t into it after the PV came out.  Koi wa Zenkei Shisei is a bit better to be honest and that didn’t need the tweaks the A-side had, but I feel like both of these songs were just “LEVEL3” rejects almost >.<