Kurayami Monogatari

Would love a comment every so often <<

GENERATION 2: Johto Bugaloo! January 20, 2020

Filed under: ~Teh Pokemon: 2nd Gen~ — solarblade @ 12:51 am

Yup we return to look through even more Johto…(er Johtonian?) Pokémon with the second batch which brought some more interesting inclusions!  Let’s get to it right?

026: Natu, 027: Xatu

natuxatu

First on this post, we have the Xatu line and for something like Johto (since it’s based around Japan) I guess I wasn’t thinking of Native American/Mayan tribal birds to be represented here.  Also with it being Psychic/Flying and Xatu being able to look to the future and past, it’s an interesting concept.  You’d think they’d be legendaries with that kind of ability.  Not one I had on my team, but it’s really intriguing.

Though ever since Generation 6, I always felt weird whenever Xatu flies…just doesn’t look right for whatever reason, just kind of stiff and floating.

028: Mareep, 029: Flaaffy, 030: Ampharos

mareepflaaffyampharos

When it comes to the Ampharos line I kind of understood it when it came to Mareep and Flaaffy being Electric-type sheep.  Though I think I got lost when I got to the shift from Flaaffy to Ampharos despite keeping the Electric-type.  Though if you checked Ampharos’ JPN name, it’s actually Denryuu which adds the feeling of a Dragon which was also kind of missed out on here.  Despite that, Ampharos is a pretty decent Pokémon and I remember using it a LOT in Silver.

At least they answered the Dragon inclusion in Generation 6 by introducing Mega Ampharos which adds the Dragon type to its already known Electric-type and adding long hair!

031: Bellossom

bellossom

Generation 2 also seemed to introduce a lot of new ways to evolve Pokémon, not only did they introduce new stones (in this case the Sun Stone), but it also introduced the idea of split evolution.  For Bellossom, you have to use the Sun Stone on Gloom here (instead of using the Leaf Stone, or you’ll end up with Vileplume).  With Bellossom also, it loses the Poison-type and ends up as a pure Grass.  I really do like both so it’s definitely great whenever I get to use them, it’s a really nice idea to bring in and really gives potential to other Pokémon.

032: Marill, 033: Azumarill

marillazumarill

Remember pre-Gen 2?  Yeah for all the older fans, they remember the hush-hush rumor of an undiscovered Pokémon named Pikablu which of course was debunked once the first Pokémon movie came out with the Pikachu short.  Though to be fair, the way Marill looks does kind of feels reminiscent but unlike other, future Pika-clones, the Azumarill line is a Water-type line which is pretty cool!  Plus, it was a Swarm Pokemon which made it a smidge more interesting.  Sadly not quite the Pokémon I’d use.

Though in Gen 3, we were introduced to Azurill which was a Normal-type baby form for the line, which was kind of unnecessary, but I suppose it’s fine.

Then Gen 6 happened and all 3 in the line got the Fairy-type added on which gave some new life to the line and Azumarill got a pretty big boost out of it too.  Still one of the cutest lines of Gen 2!

034: Sudowoodo

sudowoodo

One of the more memorable things from Gold and Silver was a tree that blocked your path in between Violet & Ecruteak City.  You’d think you could use the Cut HM to do it but instead use need to use water on it to get it to move and it turns out to be this Rock-type, Sudowoodo. It’s such a strange Pokémon though and I feel like as a block in the game (like Snorlax previous) and the fact it’s the only one in Gen 2, it sticks out.

Curiously enough, when the Gen 4 games came out we ended up with baby Pokémon again and in that we were introduced to Bonsly.  Odd that Sudowoodo got it, but I’m not angry for it.

035: Politoed

politoed

Once again we return to split evolutions and this time we have Poliwhirl having a choice between Poliwrath or by trading a Poliwhirl while it’s holding a new item, the King’s Rock and you’ll get Politoed!  I will admit I was surprised to see the color change and of course the fact Politoed is a toad and it sticks to being a pure Water-type.  I quite like it and just sticks out in a good way here.  Plus, it’s one of my favorite designs from Gen 2.

036: Hoppip, 037: Skiploom, 038: Jumpluff

hoppipskiploomjumpluff

Jumpluff’s line is kind of strange looking back on Gen 2 here.  I mean in the Beta design, this line was going to have more feline features about it which was a little off, but I mean with it thrown off, it’s dandelion-design worked better in the overall.  Also finding out that Hoppip learned the useless Splash and the kind of weird Grass/Flying mixture oddly made this forgetful (oops to Tropius and 2/3 of the Decidueye line).  One of the underused lines I think.

039: Aipom

aipom

One of the Pokémon of Gen 2 I definitely questioned its creation, Aipom was pretty out of left field to me.  If I remember right, Aipom was only found by headbutting trees (with said move Headbutt).  Though I failed to see potential since it was a one-stage Pokémon and its stats were pretty weak too, so for 2 Gens, it was kind of a useless one for me.

Though in Generation 4, if you teach Aipom, Double Hit and level it up, you get its new evolution, Ambipom.  A little bit better with stats, but still kind of a Pokémon that doesn’t impress me in the long run unfortunately.

040: Sunkern, 041: Sunflora

sunkernsunflora

If Bellossom wasn’t enough, we get two more new pure Grass-types in the Sunflora line.  Another set of Pokémon that I find lacking and kind of forgettable in the Pokémon series, for quite a while Sunkern was known best as the Pokémon with the worst base stats.  Though once given a Sun Stone, it can evolve into Sunflora and it just doesn’t do anything for me still.  Oh wells…

042: Yanma

yanma

Another thing introduced in Gen 2, your character can obtain phone calls from trainers you battled and some of them are special in the way they that fill you in when there’s a swarm of a certain Pokémon on a route.  This is the case for 6 of them in which Yanma was one of the 6 (Marill, Remoraid, Snubbull, Qwilfish, and Dunsparce are the others).  While none of them truly were all interesting (later gens will fix a couple), Yanma was the one I was more interested in.  It’s still kind of weak due to its Bug/Flying typing.

Though once Yanma learns Ancient Power in Gen 4 and leveled up, it evolves into the new Yanmega which kind of throws away the cuteness and went full dragonfly here (though oddly enough remains Bug/Flying).  Still, one of the cooler designs out of Gen 2 overall

043: Wooper, 044: Quagsire

wooperquagsire

Finally something to stop Electric types dead in its tracks!  the Quagire’s Water/Ground typing was a godsend in Gen 2 for me and really left a mark in my memory about having one on my team a lot of the time.  Though it has since been taken over by other better Pokémon, but at the time, this was a fun one to use and it’s so derpy and cute so it’s a win!

045: Espeon, 046: Umbreon

espeonumbreon

Yep, one Generation in and it seems we get two new Eevee evolutions (in the Beta it was going to be three with a Grass-type evolution, though it would reappear in Gen 4 as Leafeon).  In Johto, we got the Psychic-type, Espeon, and the Dark-type Umbreon.  Though interestingly enough you can only get these with Max Friendship and depending on the day or night is how you get Espeon (Day) or Umbreon (Night).  I LOVE Espeon since it’s given a lot of strong moves and Psychic is my favorite type.  Umbreon is decent (curiously when I read the Dex entries, it made me feel it was originally going to be a Poison type).  It’s better nowadays, but I didn’t think much of it back then, also both have great shinies.  Fantastic additions!

047: Murkrow

murkrow

To push out some more Pokémon based around the two new types introduced in Gen 2, we have Murkrow, a Dark/Flying type.  Curiously enough one of the few Pokémon that you could only find post-Elite 4 in the Kanto region of all places.  Not really that interesting either to me and is one of the weaker mons.  Though design-wise totally fits the crow theme.

Until Gen 4 when Murkrow got an evolution in Honchkrow which boosted it up nicely.

048: Slowking

slowking

Just like Gloom & Poliwhirl before it, Slowpoke also gets a split evolution though it’s more closer to Poliwhirl because it’s over the same held item, the King’s Rock.  Slowking doesn’t change types, but it does get more offensive power from it (and if the movie counts, it speaks!).  Really interesting choice and I kind of prefer it over Slowbro if I had to be honest!

Though with Galar, with the knowledge of Galarian Slowpoke and the hints of both Galarian Slowbro & Slowking…it makes me curious to what that all entails and the fact it has a darker, purplish look makes me think either it’s going to be a Psychic/Poison type (since it learns Acid) or maybe Dark-type who knows?

049: Misdreavus

misdreavus

Realizing it, Misdreavus is actually the ONLY Ghost type introduced which means we have OMG, two Ghost lines (Misdreavus & the Gengar line).  I was kind of surprised that Ghosts’ only get one new Pokémon in the generation and even then Misdreavus is one of the last Johto Pokémon you find in the wild at Mt. Silver.  Personally, Misdreavus is my favorite Pokémon of all time!  It’s just a cool whispy Ghost and I really loved when I caught it.

Despite that, Generation 4 brought in Mismagius, an evolution done by using the Dusk Stone on Misdreavus.  Honestly, I’m not the biggest fan of its design, but it’s power was well-needed and gave life to Misdreavus.  Solid overall!

050: Unown

unown

One of the more stranger additions in Johto was Unown, who are Psychic-type Pokémon.  Though once the 3rd movie was up and running, we were shown that Unown was incredibly powerful and had a lot of potential which fizzled out immediately once the G/S/C games came around.  We ended up with a low base stat Pokémon that only can learn one move in Hidden Power which is hit or miss basically 1/16th of the time it sucks lol.  Add on that Gen 2 added the Unown Dex because god forbid there’s an Unown that represents every letter of the alphabet, so 26 variations of Unown.

However in Generation 3, two more were added to the list, the “!” one and the “?” one, bringing it to 28.  These two don’t provide anything additional, so the same stats overall.  Really useless in the meta and makes me wonder if they’ll ever make them usable in the future.

PART 3 NEXT TIME!

 

 

2 Responses to “GENERATION 2: Johto Bugaloo!”

  1. gna Says:

    Nice! I came to see if you’d be doing a post like this for Gen 8 lol, I’m so curious to know your take. I’ve always enjoyed your site, pls keep up the good work

    Kind regards


Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s