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GENERATION 6: OR/AS Megas? October 5, 2016

Filed under: ~Teh Pokemon: 6th Gen~ — solarblade @ 3:51 am

I guess I should get through this before more Generation 7 things happen, so this post is all about the Megas that were introduced in Omega Ruby & Alpha Sapphire (the Hoenn remakes).

Mega Beedrill


Kicking things off, I wasn’t expecting a lot of these Pokémon to get Mega forms so here we have Beedrill first and it looks so badass and even more dangerous than its regular form!  I’m really liking how many stingers it has (and its arms make it look like it’s holding lances!  Just a vicious design!  Add on its Adaptability ability where STAB goes up to double the power, and you have a very fast very powerful Beedrill!

Mega Pidgeot


Another Pokémon that I didn’t expect to get a Mega Pokémon, Pidgeot is an interesting choice though as it’s another kind of out there choice, but having it more powerful and quicker is a winner and its new ability No Guard (all attacks hit 100% of the time).  While it might not stick out from the other Megas, it’s pretty decent of a design.

Mega Slowbro


I think the most unfortunate of the second batch of Megas come in the form of Mega Slowbro who now is being swallowed whole by the Shellder that attached to its tail.  Now it seems that Slowbro has to balance on its tail and it just doesn’t seem to work.  Doesn’t help that its ability, Shell Armor doesn’t do it better and you just got an absurd Pokémon.

Mega Steelix


Moving onto the lone entry from Gen 2, Steelix interestingly got a Mega Evolution and it’s a little strange to be quite honest.  It’s design on the main body got a little more oomph on it and the crystal pillars are pretty cool too, but it’s the floating ring of metal that surrounds Steelix that throws me off a little bit (maybe magnetism at hand?).  While it’s ability, Sand Stream might not have too many uses, it’s suiting!

Mega Sceptile


So many were excited to see Blaziken get a Mega in X/Y but a lot of fans were clamoring that the other Hoenn starters were left in the dark but clearly they were left for something better!  Sceptile here looks a lot more vicious and striking as a Mega and it helps that it also gained a type now being a Grass/Dragon with the ability, Lightningrod (where Electric attacks will always go to Sceptile in double/triple battles).  Odd choice but hey!

Mega Swampert


Of course I feel like Mega Swampert seemed to be the Mega left behind because while it didn’t have the longevity that Blaziken had and the interesting typing of Sceptile, there really wasn’t much left for poor Swampert to stand out.  It does get Swift Swim (doubles speed in Rain).  Otherwise, it seems like a more bulky and rotund Swampert and meeeeh.

Mega Sableye


I feel like maybe there was a missed chance when they dealt with Sableye here.  Minus the now RED hexagonal eyes, the only actual change is now Sableye carries a huge gemstone (which explains its higher defense).  It does have Magic Bounce which is really nice, overall it’s still a pretty decent Pokémon, just it could’ve had more to its design.

Mega Sharpedo


The next two Pokémon primarily got their evolutions as they are mostly the mascots for both Team Aqua & Team Magma equally.  Sharpedo originally looks strange, stinted, and just awkward, but luckily its Mega form fixes a lot of that up and now looks like a great threat!  Even has Tyrantrum’s ability, Strong Jaw (biting moves get 50% more attack power).

Mega Camerupt


To be quite honest, I wasn’t expecting Camerupt to get a Mega, but it seems like its design went further into its shtick being a camel (or cow?) with a volcano on its back.  I also like that it further delved into its Fire side of its Fire/Ground typing.  Plus, the lava running down on its back.  At the end of the day, I think it’s a good look, but nothing I’d probably get use out of in-game.

Mega Altaria


I actually was hoping to see Flygon get a Mega, but Altaria was actually a good second choice for me as it’s another Dragon Pokémon getting some love (like Salamence).  Though here we see a pretty great change with Mega Altaria now being Dragon/Fairy type which means it cancels itself out by weaknesses.  I had great memories with Altaria in the original R/S so now I can have even more with this new Mega!!!

Mega Glalie


Another Pokémon I was actually surprised to see a Mega out of, Glalie seems a bit random (though it and Steelix’s Mega Stone were actually obtainable in the demo) Glalie just to me didn’t seem like one to need it (or give it one and Froslass one).  It reminds me of a bit of Cloyster, but also maybe a little of Cryogonal.  Still, it’s a rather oi ve Mega, but it’s nice I guess?

Mega Salamence


What happened to Salamence?  I mean it’s original look is amazing and a great draconic design for Hoeen, but once we brought in the Megas, I didn’t think that it was have a crescent moon for wings?  It seems to overwhelm the body which also doesn’t help that the body look so miniscule otherwise.  Although, having Aerilate (Normal moves are now Flying type) sounds a lot more interesting than Intimidate and Moxie, but this design might be too much!

Mega Metagross


I wasn’t surprised that Metagross was getting a Mega but interestingly enough most people who played OR/AS from its initial release date actually ended up with a Shiny Beldum that led into a Shiny Metagross (it’s actually Silver and not the blue).  I do like that it continues it’s growth of arms and now looks like an X.  Even better that it’s more powerful due to its ability Tough Claws (physical hitting moves gain 33% damage boost).

Mega Latias & Mega Latios


So both Latias & Latios are an interesting duo.  Their Megas actually was found initially in the coding for X/Y but for some reason was held back to OR/AS and they both had importance to the story (sort-of).  Design-wise, I’m quite disappointed that they’re the same color and general look (minus the eyes).  I actually also like they have the new Soar move where they can take you anywhere on the map (even routes).  Still, I would’ve enjoyed more separation between the two.

Primal Groudon


So the Hoenn remakes brought a new kind of Mega Evolution to the table with Primal Reversions (which brought back the Pokémon to their original power levels).  Of course this only was for both Groudon and Kyogre.  Sadly the designs mostly stay the same except for the fat that they have symbols all over their body.  What’s more interesting is that Groudon got an extra type so now it’s a Ground/Fire and its signature ability, Desolate Land makes it extremely sunny!

Primal Kyogre


Though it does feel like Kyogre got the short end of the stick as it remained the same typing and the visual changes are even more subtle than I thought.  It’s ability Primordial Sea makes it rain heavily.  Still, I do like Kyogre and ended up with one in Alpha Sapphire, but clearly the attention was placed on Groudon in this game!

Mega Rayquaza


Hm?  We’re not getting a Primal Rayquaza but instead just a regular Mega?  It’s a bit strange considering it is part of that trio.  Also weird is that it doesn’t require a Mega Stone but instead a move called Dragon Ascent (its now Signature Move).  Also it has an ability called Delta Stream where picks up heavy wind and Flying moves do less damage.  It’s a crazy design and the tendril-like appendages look pretty wild too!

Mega Lopunny


Looks like Sinnoh got two more Megas and Lopunny was an actual surprise after fans kind of declared it a little tasteless as it’s a bit like a playboy bunny.  With this new Mega, Lopunny gains a new type making it a Normal/Fighting type (shares with Pirouette Form Meloetta).  It also gets Scrappy where it’s able to hit Ghost types.  Overall, it’s a stronger design and the new typing is great to showcase its powers.

Mega Gallade


I suppose from the fans clamoring that it wasn’t fair that Gardevoir got a Mega but Gallade didn’t, in OR/AS, we got a pretty badass Mega to make up for the lack of it in X/Y.  Not really changing too much beyond its stats and look, I still think it’s just edgy and reminds me of a knight!

Mega Audino


I wonder why of all the Unova Pokémon, Audino was the one chosen to get a Mega in OR/AS.  I do like that in through all of this it gains the Fairy type to be now a Normal/Fairy Pokémon.  Though slightly bummed it doesn’t get a new ability from the changes.  It’s cute, but that’s all that it has going for it.

Mega Diancie


It did seem that at the time, it was strange seeing an event Pokémon that we didn’t even have yet got a Mega Evolution, but more or less came out rather simultaneously as well.  Mega Diancie looks a LOT more elegant and pretty overall than its regular form.  Though I can wonder if maybe one day we’ll get a Mega Megearna because of the relation between the two.  Still, Diancie is great and now its Mega Form is even better!



GENERATION 6: Kalos Megas…?!? November 30, 2013

Filed under: ~Teh Pokemon: 6th Gen~ — solarblade @ 10:33 am

Our last post is actually of well the new idea of Mega Evolution which is basically when a Pokemon reaches its full potential from its trainer (although in game, they said only Korrina’s family could utilize it…yet Your Trainer and a couple others can use it as well) >.> Nice one Game Freak.  There’s quite a few Pokemon that get this drastic change (though I’m not sure if its an idea they’ll stick with from now on (and probably means there’ll be one for all the last evolution in the future).  In X & Y, Unova and Kalos are the only regions that doesn’t have one (I can understand Kalos as it’s new and all that, but why not Unova?!?).  Anyways let’s get to it!  Yes, I will be going by National Dex order as well!

  • I’ll talk about their design and what makes them different to their non-Mega forms

Mega Venusaur


As they were a part of the initial news of Mega Evolutions, of course it’s fitting that the Kanto starters were going to get them.  Though surprised it wasn’t the first to be shown off xD

  • Design: Mega Venusaur’s look isn’t too drastic when compared to its normal look.  I mean it gains flowers on its head and backside and the palm tree on its back is taller and there’s vines hanging around.  I have to say this wasn’t bad!
  • What’s Different?: Well instead of Overgrow (or Chlorophyll) its ability changes to Thick Fat (in which Fire and Ice moves deal half the damage they would normally would).  Add in that all the stats except HP & Speed get raised and you pretty much have a good strong Pokemon on your hands!

Mega Charizard X


It seems like Charizard in its popularity got two different Mega Forms this time around.  Also, by their names you can obtain both IF you chose Charmander at Sycamore’s lab when he lets you choose the Kanto starter….then you can by the opposite Mega Stone from a guy in the Stone shop in Lumiose.

  • Design: With Mega Charizard X, I was really surprised that they kind of went a black and blue look (but it does similarly look like Charizard’s shiny form).  It looks so cool!
  • What’s New?: Everyone was complaining when Mega Charizard Y was typed as Fire/Flying for quite a while but it sounded GREAT when the X version turned out to be Fire/Dragon (which it shares this typing with Reshiram!)  Its ability also goes from Blaze or Solar Power to Tough Claws (which strengthens physical attacks by 30%).  As for stats, its Attack, Defense, and Special Attack are raised…Pretty good if you ask me and like many others, I like this a lot more than it’s Y version.

Mega Charizard Y


  • Design: In comparison, it seemed like they wanted to stay with Charizard’s look and yet make it look more draconic looking (ironic as it stays its Fire/Flying unlike its X counterpart).  It looks cool I will admit and definitely looked like a true Mega Evolution.
  • What’s New?: Well it does get the Drought ability (once it’s in battle, there’s a Sunny Day effect), although in X & Y this ability itself was changed up where it’s not permanent and instead lasts only 5 turns).  That’s kind of a bad thing and you have to be swift in using Mega Charizard Y.  Also, its Attack, Special Attack, and Special Defense are raised and the only difference between X & Y is between its Defense/Special Defense.

Mega Blastoise


  • Design: I have to say, Mega Blastoise was rather interesting (and was the Pokemon I never had playing the series and still stands, but I don’t know why XD).  I really love the arm cannons for sure and the big ass cannon on his back looks like it would be a total badass.
  • What’s New?: Like the other Kanto starter changes, loses Torrent (or Rain Dish) and gets the new ability Mega Launcher which I didn’t know what it exactly did (and Nintendo were being VAGUE), but this ability powers all “Pulse” and “Aura” moves by 50% and unfortunately, for Blastoise only Water Pulse gets affected, so it kind of got screwed when compared to the Venusaur and both Charizards.  Though like Venusaur, all its stats except HP and Speed rises.

Mega Alakazam


  • Design: Well, it seems they wanted to go pretty much further with Alakazam by growing its beard out even more and by giving him 5 spoons (compared to the two it usually has).  A lot of the Mega Stones like for Alakazam are obtainable after you beat the game.
  • What’s New?: Well unlike the normal abilities it can learn, Mega Alakazam takes upon Trace (basically it copies and becomes the same ability as its opponent, chooses randomly of opponents in double and triples, and goes back to Trace if its pulled back in its Pokeball).  It’s Special Attack gets heavily boosted and some of its Attack goes up too BUT loses some Speed.  Definitely a monster as a Psychic type as it is, but this is crazy!

Mega Gengar


  • Design: I would’ve never thought that Gengar would get a Mega-lution and have it turn out this way because Gengar was full bodied and now it’s like fists are on the ground while it looks like Mega Gengar is phasing through the floor AND it gains a third eye (isn’t that a Psychic thing though?).  Check out it’s shiny sprite though, it looks BADASS!  Plus you get the Gengarite in Laverre City before the endgame (which is one of a couple Mega Stones you do get before the Elite Four).
  • What’s New?: It goes from Levitate (which protects it from Ground-types) to Shadow Tag (which prevents PKMN from fleeing/prevents from opponents from switching PKMN unless Baton Pass happens).  That’s definitely not an improvement but its Defense, Special Attack AND Defense, and Speed get raised…still ehhhh.

Mega Kangaskhan


  • Design: Moving onto Kangaskhan, I was kind of disappointed that really the Mega-lution was more for its child RATHER than the mother itself.  I mean the baby is cute (but I would’ve rather had it as a standalone and given Kangaskhan something different for its look).
  • What’s New?: The main reason though this Pokemon is talkd about a lot is its new ability, Parental Bond.  This ability which is unique to Mega Kangaskhan lets it attack twice in one turn though the 2nd hit is done 50% (yes, it’s definitely going to be banned in the metagame).  Even its stats are all raised (starting to think HP never changes for the Megas).

Mega Pinsir


  • Design: Damn Mega Pinsir looks so much more psychotic with it’s look and look! There’s wings now hahah.  I used to think it and Scyther were going to be rivals but now it seems more like Heracross is its counterpart xD.  Makes sense since Pinsir are only in X, while Heracross is in Y (not counting the Friend Safari).
  • What’s New: Well with the wings being added to its design, it’s now a Bug/Flying type and that kind of screwed him up a bit since weakness are bound around it.  Though to make up for that it gets the new to X/Y ability, Aerilate (which turns all Normal moves into Flying type, for that STAB (Same Type Attack Bonus)).  All 5 of its stats are raised, but more on its Attack stat ^_^

Mega Gyarados


  • Design: Figured one of the most dangerous Pokemon would get even MORE dangerous with a Mega Evolution.  I will say that I wasn’t expecting it to get shorter than its original look and to be honest its in-game sprite kind of looks fake and ugly to me (kind of like Sharpedo, it looks too short as well to me).  I don’t know, the look of Mega Gyarados isn’t all that great.
  • What’s New?: Well like Sharpedo it actually changes its typing to Water/Dark and loses it 4x damage from Electric types.  It gets Mold Breaker now (not affected by opponents abilities).  All of stats minus Speed get raised which is pretty cool.  Still overall, I’m not a fan of the design so I’ll just stick with regular Gyarados XD

Mega Aerodactyl


  • Design: Aerodactyl with extra rock spikes coming out of em (humorously also works as a beard), I thought the design for Mega Aerodactlyl kept it VERY simple and to the point which is great and you get the Aerodactylite quite early in the game, probably the first after you get your Kanto starter!
  • What’s New?: It gets Tough Claws (which is the same as Mega Charizard X so go check it out what that is) and all it’s stats are raised up…nothing too noteworthy IMO.  I suppose its alright, but I think it could’ve gotten something more.

Mega Mewtwo X


Mewtwo also gets two different forms in the game but unlike Charizard, you can only really obtain one form depending on version.

  • Design: It just seems X got the better looking Mega exclusives to be quite honest!  Mega Mewtwo X looks like it was built to look more like a buffed Mewtwo which works and the muscles add a bit more punch to it.
  • What’s New?: I also feel like it got the better deal than Mewtwo-Y because its typing changes to a Psychic/Fighting in which the Medicham line (who also has a Mega form) and Gallade share).  It gets the Steadfast abilty where a flinch causes its Speed to rise.  In stats lot goes up, but the focus was put on its Attack!  Understandable with it’s type addition.

Mega Mewtwo Y

mewtwo 1

  • Design: As being the Y exclusive Mewtwo, its look feels like it’s in between Mewtwo and Mew (with a little Majin Buu love).  I mean it looks like a speedy mofo and just looks so evil xD
  • What’s New? Sadly it does stay its pure Psychic form and it’s stats rise but the focus this time is on its Special Attack which means Mewtwo becomes an even worse force because if you train Mewtwo with its Psychic type in mind, well you know.  Though it’s ability is almost as useless as Mewtwo-X’s Steadfast…it has Insomnia (prevents it from sleep).  Considering it’s a beast already though, I guess it needs something meh xD

Mega Ampharos


  • Design: I was kind of surprised that none of the Johto starter didn’t get any Megas, but at least they got some within the Generation.  Ampharos was a surprisingly cool choice though it got more orbs on it and DAT HAIR!  You get the Ampharosite in Azure Bay from an old man, another Stone that you can get earlier than the finale.
  • What’s New?: Well, Ampharos got a new typing (which suits it more because of its Japanese name Denryuu) and it’s a Electric/Dragon type (which it shares that with Zekrom).  It also has Mold Breaker (Read up on Mega Gyarados for what that is).  Just about everything is raised (especially it’s Sp. Atk) but loses a little Speed as well.  Overall, pretty cool.

Mega Scizor


  • Design: Well, I’m definitely not surprised that Scizor got a Mega-lution, even though it’s already quite a fierce Pokemon as it is.  Though I can’t help but feel like it reminds me of Deoxys with jaw hands slightly.
  • What’s New?: Well it’s typing stays the same which is good and it gains the ability, Technician (raises moves that are 60 base power or less by 1.5 time).  Useful ability to have and its stats all go up a little with nothing getting the bulk of it.

Mega Heracross


  • Design: Sad to say, but Mega Heracross is another design I just can’t get behind.  I mean a bigger horn, bigger nose, and bulky arms really kind of look strange on Heracross (and it’s one of my favorites from Gen 2.  Though Heracross are only in Y.
  • What’s New?: No type change fortunately, and it gets Skill Link (which moves that attack up to 5 times will ALWAYS attack 5 times).  Stats-wise, everything goes up except Speed (lowers) and Sp.Atk (which stays as it is, and it’s pretty low on Heracross >.<).  Not bad, but could be better.

Mega Houndoom


  • Design: However, I loved what they did with Mega Houndoom (kind of looks like an Espada (Bleach tie-in xD).  It looks even more evil with the bones all around his neck and its horns.
  • What’s New?: No type change, gets Solar Power (when Sunny, its Sp.Atk goes up 1.5, but also loses health each turn).  With that said it might be one of those risk and reward Megas.  Everything but Attack is raised with more emphasis on Defense and Sp.Atk.  Definitely an interesting one, sadly you can only catch Houndours in X (and the Mega Stone, Houndoomite is found in Y).

Mega Tyranitar


  • Design: Being the pseudo-legendary from Johto, I wasn’t surprised with Tyranitar getting a Mega-lution.  To be honest, it doesn’t look TOO different from it’s normal form, just has more armor and spikes all over and knee guards xD.  Does look bulky though xD and it’s stomach turns red (like Larvitar, but not like Tyranitar’s blue…wtf xD).
  • What’s New?: In abilities, Mega Tyranitar gains Sand Stream (which once put in battle a Sandstorm kicks up, but in X/Y, the ability was changed where this ability only lasts 5 turns and not permanent like in previous gens).  With stats, everything but Sp.Atk goes up.  Beast!!!!  Also Pupitars are only found in the wild in Y, while the Tyranitarite is found in X, no it’s not to rival Houndoom either, actually it’s rivaled to Aggron.

Mega Blaziken


  • Design: So much shade by not giving Sceptile and Swampert a Mega.  Due to Blaziken’s popularity, it did gain one and it looks pretty badass with the flames flowing out from its wrists and the extra black put on it.  Though I’m not fond of it stand with a leg raised to be honest.  ALSO, you can only get this with the Event Torchic that Nintendo distributed (and will continue to about the middle of January (1/15)
  • What’s New?: Well it comes with Speed Boost (though regular Blaziken can have this from its Dream World ability).  Speed Boost is what it says, raises Speed every turn.  All of its stats are raised which is good…then you hear in the competitive game, it’s banned XD.

Mega Gardevoir


  • Design: Honestly, when I saw this, I was like, there’s not much difference in its design except that its dress is poofier which isn’t much to say, and it’s (heart plate) is bigger as well.  I like the simplicity about it.  Also, to gain the Gardevoirite, you have to trade A Pokemon to Diantha to obtain a Ralts that comes with it.
  • What’s New?: Well, besides the fact that the Gardevoir line becomes Psychic/Fairy, there’s not too much that’s going on.  Mega Gardevoir gains the new Pixilate ability (powers up Normal moves by 30% and retypes them as Fairy-type moves).  Its Sp.Atk does get the biggest boost though everything BUT Defense is raised.

Mega Mawile


  • Design: One of the stranger decisions to have made a Mega, Mawile never really stood out from the pack to have been the highest to gain one, but I like that it gets a pinkish outfit and the jaw-hair split into two as well!  Freaky cool design.
  • What’s New?: Like Gardevoir, Mawile got retyped to Steel/Fairy (only shares that type with Klefki).  It also gains the Huge Power ability when it shifts to its Mega form (The power of the moves is doubled with Huge Power).  Attack, Defense, and Sp.Def all go up quite a bit with Speed going up while the rest remain at the same. Definitely makes it a bit more powerful!

Mega Aggron


  • Design: It just seems like Aggron got even MORE armor on it and some cool shoulder blads as well.  Though I’m not sure what’s going on with its tail, (tying to be Reshiram and Zekron?).  Still looks pretty awesome.  Though Lairons only found in the wild in X (while its Stone, Aggronite, is found in Y).
  • What’s New?: I think Aggron is the only Mega that actually LOSES a type in the shift going from Steel/Rock to just pure Steel. It does get the Filter ability (which halves super-effective moves, so it stops Fire, Ground, and Fighting have a little more trouble).  Stat wise, it’s Defense goes way high while Attack and Sp.Def go up a bit while its Speed and St.Atk remain the same (which is pretty low as it is).

Mega Medicham


  • Design: Medicham was another surprise to have gotten a Mega, but it looks a lot more Indian-ish now and I love that the four things around his head are extra hands is pretty badass too.
  • What’s New?: Nothing too noteworthy, which is a tad disappointing, but it does gain a little bit in most of its stats, but it retains it’s main ability as a regular Medicham, Pure Power which is already a good ability so, I suppose that’s cool.

Mega Manectric


  • Design: Probably one of the silliest designs for a mega, there decided to make Manectric’s yellow fur into a gian ass lightning bolt and the horns are a bit odd looking, though if I looked at it without all that, it looks sweeet.  Also, can only find Electrikes in Y and Manectrite in X….hmmm
  • What’s New?: Like Medicham, nothing really to note, it gets Intimidate (which lowers opponent’s Attack by a level) but really that’s too common of an ability.  As one could guess Sp.Atk and Speed gets a nice boost while the Defenses get a little bit.  Meh really…

Mega Banette


  • Design: Now that’s a pretty wicked design for Banette!  I love how the zipper comes apart and claws and such come off and I’m afraid what would happen if the zipper down his face came unzipped!  One of my favorite designs!
  • What’s New?: It gets the ability, Prankster (+1 Speed Priority if it uses status moves) and all its stats get boosted.  That’s pretty awesome if you ask me and could be used in competitive battling

Mega Absol


  • Design: Absol is one of my favorite Hoenn Pokemon so I was elated to see it get a Mega-lution.  Love that it gains wins and a much sleeker look.  Plus Absolite is the first Mega Stone you get post-game so that’s pretty awesome…though I’m not sure how many people would train Absol to such awesomeness xD.
  • What’s New?: Magic Bounce is its ability (reflects status-changing moves onto the opponent) and strange that its Sp.Atk and Speed gets boosted (well the former since Absol seems more like a Physical attacker, but that gets boosted and it’s pretty high as it is.  Might be interesting in the metagame.

Mega Garchomp


  • Design: I’ve talked about it before when Corocoro leaked, but I’m not a totally big fan of its design.  Just added spikes and gave it Kabutops’ arms and well that’s pretty much it.
  • What’s New?: There’s not much and I’ve read it’s WORSE than it’s original form which is strange.  It gains Sand Force (Powers Rock, Steel, and Ground moves by 33% in a Santstorm).  Everything goes up but it Speed goes down…hmmmm >.<

Mega Lucario


  • Design: Mega Lucario looks so cool and even better that it’s found and obtained after the 3rd Gym ^^.  Korrina actually gives you a Lucario that holds the Lucarioite.  Though I have to admit, I actually was training a Lucario I got from a Riolu earlier in the game and gave THAT the Lucarioite and sent Korrina’s through the Wonder Trade LMFAO.
  • What’s New?: It learns the ability Adaptability (where STAB goes from 1.5 to 2).  So all Steel and Fighting moves have even more power!  Everything but Sp.Def goes up so I suppose it works even BETTER.  Love Lucario!

Mega Abomasnow


  • Design: Seems like Abomasnow bulked out its design and looks a lot like a giant snowflake (but Cryogonal is still the snowflake PKMN xD).  It looks pretty monstrous though don’t it?
  • What’s New?: Gains Snow Warning (instantly Hails when it joins the battle, but the ability changed to where it only lasts 5 turns rather than through the whole battle).  Everything goes up a LOT for Mega Abomasnow, but it’s Speed gets pretty tragic (lowest of all Megas).



GENERATION 6: Kalos END!…Wait, what?!? November 27, 2013

Filed under: ~Teh Pokemon: 6th Gen~ — solarblade @ 2:12 pm

Yup, the Kalos Pokedex (well with 6th Gen only) comes up to only 72 Pokemon (so far, this has been a very eerie generation).  So yes, this is the 2nd of the 3rd posts which is a bit uneventful, but after the 3rd the Review of Pokemon Y will be written up soon!  Until then, let’s get to the remaining Pokémon!

037: Inkay, 038: Malamar


Our first set of Pokemon of this post, Inkay & Malamar are quite the unusual ones to begin with!  First off, they have the unique typing Dark/Psychic (though if you were going by looks, wouldn’t you have said it should’ve been part Water somewhere since they are based off of squids and all.  The other big thing is that once they hit level 30, Inkay can evolve into Malamar.  The trick?  you have to flip your 3DS (or 2DS) when they level and well…ta-da, Malamar is at you possession.  Cool trick to evolve, but will they keep it at that or will they do like Milotic and retcon it?  Who knows.

Though that was answered in Gen 8 with the change to the Switch.  Though it’s mostly the same way but taking the Switch in handheld mode, and flip it…clever Gamefreak.

039: Binacle, 040: Barbaracle


Our line of Pokemon for a while are all marine-based Pokemon which makes sense because we’re in the Coastal Dex at this point.  Binacle and Barbaracle are honestly running at the top spot for ugliest designs yet.  It’s Rock/Water typing has been seen before (mostly with the Kanto fossils (sans Aerodactyl), Corsola, Relicanth, and the Carracosta line.  It seems bulky though which I’ll give it that, but I just don’t like its design…kind of creepy to be honest, especially Barbaracle (who you can evolve Binacle to at lvl 39). A little grinding but I think if you like a brute, I’m sure Barbaracle is a good choice!

041: Skrelp, 042: Dragalge


Pokemon Y gets another exclusive Pokemon in the form of Skrelp who is a Poison/Water type (shares with the Tentacruel line and Qwilfish).  Nothing to terribly to note with Skrelp BUUUUT it evolves at lvl. 49 into the unique Poison/Dragon type, Dragalge which might not be so great because it’s quite frail.  The other strange fact, the Dragalge line is the only Kalos Poison types so people with X won’t get any new Poison PKMN (unless they trade).

043: Clauncher, 044: Clawitzer


Pokemon X fans though get their own Water exclusive in Clauncher and it evolves into it’s evolved form Clawitzer two levels before Skrelp does at Lvl. 37.  Unlike the interesting typing we get from the Dragalge line, the Clawitzer line is pure Water.  I do have to say that I feel like this line kind of parallels the Kingler line right down to the big claw effect.  Though it looks quite nice overall and would love to own one of these babies!

045: Helioptile, 046: Heliolisk


Based on the Frilled Lizard, Helioptile at first didn’t come off to me as one (until we actually see the damn frills) because I initially thought it might have been related to Mawile (OH HOW WRONG I WAS).  I will also admit that even though it has a unique dual type of Normal/Electric, I will always feel a little awkward with anything that isn’t a Flying type sharing a Normal type XD (granted there’s a lot more now than there used to be).  BTW, considering it uses solar power as energy for itself, it makes sense that to get a Heliolisk, you have to evolve through a Sun Stone (seems like the only stone that really has an importance to the Kalos Pokemon (well next to the Dawn and Dusk stone to get Florges and Aegislash respecitvely).

047: Tyrunt, 048: Tyrantrum


We move into the region’s fossil type Pokemon and once again can only choose one or the other (though later can get through trading).  Tyrunt is up first where you can revive it from the Jaw Fossil.  It comes with a unique typing: Rock/Dragon and a cool ability that powers up moves that involve the jaw (which the Tyrantrum line is full of) and boy does it look like a beast!  I will say that I didn’t choose him in my playthrough, but I probably would have gotten more use out of it than the other one.

049: Amaura, 050: Aurorus


If you chose the Sail Fossil, you get the ever so “my little pony-esque” Amaura and this also has a unique typing of Rock/Ice AND a cool ability where all its Normal-type moves become Ice-types which is pretty cool offensively but at the same time Ice kind of sucks when it comes to defenses but Aururos’ line is part Rock so it kind of cancels out.  Overall, it was a nice Pokemon, but many others took its position later in the game sadly (plus it got knocked out a lot under me).  Though it’s funny that on the board, Tyrantrum would get its ass kicked because he’s weak against Ice.

OH and they evolve during the day (Tyrantrum) and night (Aurorus) which is something I don’t think has happened since the Sinnoh games.

051: Sylveon


The only Kalos PKMN that evolves from a different regioned Poke, Sylveon is the 8th Eevolution.  To represent the new Fairy type it wasn’t surprising that Eevee would be the best way to kind of give the new typing a face with Sylveon.  To get one, you have to have a Fairy-type move on your Eevee and work REAL hard in the Pokemon-amie to get it really liking you before it evolves on the next level (which means you can obtain quite (actually right when you get it and Level it once).  It’s a bit strange (and like earlier, will probably change with future generations because I’m sure Pokemon-amie will be forgotten.  Overall, I like it a lot and almost made my Elite 4 team.

Gen 8 made it slightly more easier in obtaining it due to Friendship & Affection being combined, so doing Camps and battling with it will boost it up (plus you can just easily catch one in the Lake of Outrage during foggy days.

052: Hawlucha


Man, the amount of hatred Hawlucha got before the game came out was astounding because they couldn’t believe there’d be a Lucha Libra Pokemon (to be honest, it looks like Tizoc from King of Fighters/Garou: Mark of the Wolves).  With a unique typing of Fighting/Flying (yet cannot participate in Sky Battles), Hawlucha was actually a pretty strong Pokemon from the getgo and it even has a signature move in Flying Press (which is a Fighting-type move, but also gives out Flying-type damage as well, but no 4x damage xD).  Such a cool Pokemon and is one of the highest leveled on my team.  Pretty cool guy!

053: Dedenne


I was wondering where our Pika-esque Pokemon would end up and it’s quite in the back.  I still think it looks a lot like a miniature Raichu (because of the coloring) it’s kind of got its niche because it has a typing of Electric/Fairy!  I never caught one in the game until everything was said and done, so I don’t exactly know how good it is, but I quite think it’s adorable!

054: Carbink


When I saw this think, I was just like AWWWW and then it’s name was Carbink and I INSTANTLY thought one of the Final Fantasy summons: Carbuncle.  I mean they do share similarities like the bunny-esque look to the gem on its forehead.  Carbink also has the type of Rock/Fairy which is definitely another cool Pokemon to utilize it.  There’s another reason of interest in this Pokemon but I’ll mention it later.

055: Goomy, 056: Sliggoo, 057: Goodra


As the last Pokemon to evolve twice, it’s of course the Dragon-pseudos of the generation and they’re pure Dragons (which sucks because they gooey and drippy look, you’d think they’d be part Water too).  Goomy is so cute (and looks like an enemy that belongs in Yoshi’s Island) and then to see that it’s called the weakest of the dragons is well true (though it really doesn’t look like one).  At this point, I would say if you were to catch it now, you’ll have problems for a while.  If you work it up to Lvl. 40 (or just move on and catch it’s evolved form, Sliggoo on a different route) it’ll get way better.  To get Goodra, you have to level it up to 50, but you have to get it leveled in an area that’s currently rained upon.  Weird way to evolve but makes sense since it’s a gooey dragon xD.  Not my favorite Pokemon though in Kalos.

058: Klefki


I don’t exactly get the hate either on Klefki just because it’s based off an inanimate object (because Electrode, Garbodor, Magneton, Vanilluxe, etc.) totally hasn’t happened before lol.  Klefki though does look rather odd with it’s keychain look and the keys it holds (hmmmm…keys could be useful).  Plus, the pink dangling thing looks weird.  I will say it’s typing of Steel/Fairy is cool and really made a look on my team for a while (before I dropped him for someone else on my final team).  I kind of wonder what Masuda could do with it in the future.

059: Phantump, 060: Trevenant


At first I thought the next two sets were going to be exclusives for X & Y, but it turns out they totally aren’t.  The Trevenant line comes first and I am surprised that we’ve known about Trevenant for so damn long and didn’t get its name until the game basically came out.  Even though this line and the next line both have the unique typing of Ghost/Grass, the weird thing is the evolution.  To get Trevenant, you have to trade your Phantump over…it’s all good until you learn that you can catch higher-leveled wild Trevenant in the forest before the Pokemon Village (kind of a moot point huh GameFreak?).

061: Pumpkaboo, 062: Gourgeist


The other Ghost/Grass type, I felt like it was nice they were representing Halloween (game came out 10/12) with these two Pokemon.  Unlike Trevenant, Gourgeists cannot be found in the wild and thus you have to trade off your Pumpkaboo over to obtain one.  The other shtick is that there are 4 forms of it ranging from Tiny size to Super Size (and that’s rare and they come with their own cry).  The difference between the four sizes are within the stats (and not really visually besides obviousness).  The smaller, the quicker but the largest size has more HP (Hit Points) and Attack stats.  It’s a different gimmick and it gives people something to think about when looking for one of these to join their team.

063: Bergmite, 064: Avalugg


The only Pokemon, the kind of made me go ~huh~ was the Avalugg line because they just seemed so odd to be found near the end of the Kalos-only dex.  They are also pure Ice types so to me, it was one of those…what makes them worthwhile? and I’m still trying to figure that out.  I mean you get Bergmite a couple levels short of its lvl. 37 evolution, Avalugg.  That said, Avalugg looks odd to me, like it’s a tabletop xD (then again it says aircraft carrier looks from Bergmite’s all over so that is something remarkable).  I don’t know I feel like it could use a 2nd Evolution to get by).

065: Noibat. 066: Noivern


I guess this is considered the pseudo-legendary of Kalos.  I knew Noivern had to be the final evolution of something, but I wasn’t expecting that it would be JUST Noibat.  As a Flying/Dragon, it’s not totally unique in its typing and when you find Noibat in Victory Road (or Terminus Cave), Noibat is caught already ready to evolve into Noivern.  It’s quite a beast as well and I just love using it!  Though my only qualm is….STOP USING THE ___BAT TO GET BY….we have enough of those to deal with XD.

067: Xerneas


Going straight into the legendaries, (notice there’s no trio team because that trio turned out to be the Kanto birds: Articuno, Zapdos, and Moltres).  We come to Xerneas and it’s a pure Fairy type which means its definitely the ONLY Fairy legendary (well, for now).  I have Y, so I haven’t seen how much wreckage it can do, but it seems to do well.  I still do think it looks like a super skinny Dialga with modified Stantler/Sawsbuck horns XD.  After using it, Xerneas is interesting and one of the few (if not currently the only) legendary whose move only buffs its stats (Geomancy).  I guess it gets points there!

068: Yveltal


I knew I was going to love Yveltal to death (ironic considering it’s the Pokemon representing Death, while Xerneas is Life).  Sadly being a Dark/Flying means it’s not a unique Pokemon (Honchkrow’s line and Mandibuzz’ line share this typing).  I still think it’s badass and its signature move, Oblivion Wing is just too epic (though it kind of sucks in its first battle against Lysandre).  Still what a cool Pokemon and I still prefer it to Xerneas anyday (though I would love a Fairy legendary).

069: Zygarde


The final in the Kalos Dex (or is it) is the Dragon/Ground (ugh not unique) Zygarde and it’s REALLY strange that its base stats are considerably weaker than the X & Y legendaries and its focus is balance between the two.  I felt like its typing could’ve been Poison/Ground (a unique typing) rather than what it got (which it shares with Vibrava, Flygon, and the Garchomp line and I’m pretty sure Flygon and Garchomp surpass him).  It just seems so weird…but this could just be a similar case like Giratina and Kyurem in that the 3rd version it gets better).  He was easy to catch and his signature move Land’s Wrath is not as good as some other moves but I guess it’s something.  Though we would later find out that this Zygarde is only half of its power, mind you the Zygarde 50% Forme…

Yup, it was recently announced that Zygarde comes with 4 new formes!  One being a cell, another being the core and then a 10%, 50% and a Complete Forme…It does seem that all of these new forms will make their actual appearance in Sun & Moon though it’s curious why some of Zygarde’s signature moves were coded in X/Y but didn’t get official use until 7th Gen…strange.  Though after I played Sun & Moon, the cells of Zygarde aren’t usable in battle (and are merely collectables), the cores didn’t make an appearance at all while we’re left with 10% (the doggo), the 50% (the snake), and Complete (the gundam XD).  Also Complete’s exclusive move, Core Enforcer is awesome!

070: Diancie


As the first event PKMN, Diancie comes with the most rumors and theories on what it’s about.  It’s typing says its a Rock/Fairy which in Kalos the ONLY other Pokemon that shares that is Carbink and good lord could the similarities be anymore striking.  Though being officially announced that it is tied to Carbink, it really makes me wonder if this is a case of Phione and Manaphy where there can be so many Carbink but none can evolve into Diancie.  Oh the curiosities with this one.

In the biggest surprise, when OR/AS was announced fully, besides the starter Pokemon getting Mega Evolutions, we also got news that Diancie was getting one…The first event Pokemon and we Americans DO NOT EVEN HAVE IT YET.  This was a strange thing to find out and there’s got to be something since Diancie is available in X/Y.  Like I said until everyone else is able to get one of these, then I just can’t with a Mega Evolution LOL

071: Hoopa


The next event Pokémon is Hoopa who is a unique typing of Psychic/Ghost.  After some people datamined X/Y, they found this little guy and to be honest, I was not into it because it looked like it was going to stick to the cuter legendaries of the series.

That all changed during the OR/AS promotion where more datamining led to an alternate forme for Hoopa called “Hoopa Unbound” (while the little one is called the “Confined Hoopa”.  Definitely looks like a beast and it gets another unique move in Hyperspace Fury.  Bizarre, but I wonder how it’ll fit in the lore and the game…quite awesome!  Also, it changes its typing to Psychic/Dark!

072: Volcanion


The last event shown was of Volcanion who has the unique typing of Fire/Water (surprised it took them this long to pull out).  People are more curious on its stats and moves and the mixture of types than the theories on what is behind it (though many have deduced it’s at the Kalos Power Plant in one of the sections that is currently locked). To be honest, I LOVE THIS DESIGN.  Based on Cooling systems in reactors, Volcanion mixed with its feral look really brought it in for me.  I mean the donut tube look is a bit extreme, but I thought it made the PKMN look ever bulkier than normal.  I can wait to get my hands on this, though only a month before the 7th Generation games release???



GENERATION 6: Kalos ENTER! November 6, 2013

Filed under: ~Teh Pokemon: 6th Gen~ — solarblade @ 2:52 am

The first of 3 posts (rather small no?) I felt like it’s a good enough time to talk about the PKMN and plus I did finish it so I’ll talk about what I think overall unlike the Unova regions…(because that was midway).  So let’s get started OK?

001: Chespin, 002: Quilladin, 003: Chesnaught


We begin the list with the starters of the region of course starting with Chespin, Quilladin, and Chesnaught!  While they were the final starters I managed to get, I still was pretty happy that I got one!  I still do think that it’s my least favorite designed set of starters but I’m also happy it’s not a reptile of any sorts!  I do find that it’s final evolution, Chenaught is Grass/Fighting which is nice (though Breloom and Virizion share this type) but still not one of my favorite starters TBQH…defensive though which is pretty good and it’s signature move Spiky Shield is good in ways!

004: Fennekin, 005: Braixen, 006: Delphox


Of course we lead into the Fire starters and even though I said I would’ve chosen it as my starter…I didn’t XD.  Though I did manage to snag one and I am surprised how good it turned out to be!  I do love foxes so that already worked me over in the game!  I do love Delphox with the wand and it’s additional typing becoming a Fire/Psychic type (which only Victini and a Zen Mode Darmanitan has).  Great typing overall and one of the better starters I have!

007: Froakie, 008: Frogadier, 009: Greninja


And the last of the starters, yes people I was Team Froakie this time around mainly because…seriously a frog ninja!  How badass is that?  Well it did kind of backfire because the Froakie line didn’t really learn many offensive attacks (most from TMs and the high levels).  Even it’s signature move, Water Shuriken is just a Water-based Bullet Seed.  Plus it’s Water/Dark typing is a little less interesting (because the Sharpedo line, Crawdaunt, and Mega Gyarados has this typing as well).  Though I did enjoy using him overall, I think that Fennekin was the best choice TBH.

Though introduced in Gen 7 (well technically before its announcement), in the XYZ Anime, we were introduced to Ash-Greninja which was a bit of a fusion but more of synchro evolution where Greninja takes on an appearance like Ash.  Though we’ll get our first taste of it in the Demo of Sun/Moon where Greninja comes with a unique ability, Battle Bond where if it beats a Pokémon, it’ll turn into it (though only seen in trainer battles where there’s more than 2 Pokémon on the opponents side).  Even better is that you can transfer it to the main game for continued use (albeit having to wait because of its higher level and the level blocks the series normally puts up.

010: Bunnelby, 011: Diggersby


Getting into our “rodent” pokemon of the generation, Bunnelby was one of the first Pokemon I caught though I didn’t use it much because like previous ones, they aren’t totally useable in the later part of the games (unless you really leveled this sucker high).  Then it evolves into Diggersby and it gains its unique typing of Normal/Ground (which still isn’t a total upgrade, but whatever works).  I like em more than Buneary and Lopunny but they still aren’t THAT great

012: Fletchling, 013: Fletchinder, 014: Talonflame


Ahhh so we get the region’s Bird and I’m happy that it’s stepping out of the normal when compared to the previous ones.  I mean Fletchling is still quite Normal/Flying but the biggest change is when evolves into Fletchinder its type changes into Fire/Flying (which shares with Charizard, Moltres, and Ho-oh, 2 of them being legendaries).  Then it becomes Talonflame (which I still loathe the laziness of the name and how far apart it is to the “Fletches”, but it’s still a pretty powerful PKMN!  I do like we get something like this early in the game (though people can get Charmander early as well…).  Still not bad, but Staraptor is still the better choice!

015: Scatterbug, 016: Spewpa, 017: Vivillon


Seems like we’re swiftly getting to stuff we expect from every generation yet.  Next comes the Bug Pokemon of the generation and to be honest, Scatterbug and Spewpa are quite boring.  Then you figure out that this line is the ONLY Bug representation in Kalos and it just leaves you baffled.  The the big thing is Vivillon which comes in 18 different looks (aesthetic changes) depending on where you live (which means you only get to find one kind in your file, the rest you’d have to either find on the GTS or hacking them in.  Though there’s also 2 extra looks (kind of like DLC), but they’re reserved as event releases.  It’s not a great Pokemon, but it’s nice for the various looks (especially the Polar form, Ocean, and it’s newly shown Pokeball form).

018: Litleo, 019: Pyroar


The next new Pokemon are both a little strange (though I never caught one).  Litleo is like I said VERY cute and it’s great to see Pyroar have some big gender differences like lions to in real life.  Add in they have the unique typing of Fire/Normal and well you got them basically.  Can’t say much else here, but cute!

020: Flabébé, 021: Floette, 022: Florges


Our first new Fairy-type, the Florges line is quite something and was surprised that wasn’t classified to Fairy/Grass due to it’s tie to flowers and such.  Also the Pokemon comes in different colors like Red, Yellow, Blue, Orange, and White.  It actually looks great to have on your team but I only caught a Blue Flabébé.  BTW, like I said, first Pokemon with accents in its name!

Though within the coding of X, Y, Sun, and Moon there’s a mysterious Floette, but it’s coded as AZ’s Floette (as in X/Y, the character AZ owned a Floette that looked like this).  It’s even stronger than its evolution, Florges and learns a unique move in Light of Ruin.  As of Sw/Sh though, it hasn’t been released as an event and is only obtainable by hacks…C’mon GameFreak, just release it already!

023: Skiddo, 024: Gogoat


At first with the whole riding Pokemon shtick, I was happy to see that…but as it turns out, it only happens in certain areas and the Pokemon mostly are so slow for me.  Skiddo though is a fast beast (though can only be ridden in certain areas).  To me, besides that there’s nothing too interesting about this line…I mean they are pure Grass types but nothing else really stands out.

025: Pancham, 026: Pangoro


Hey, like I’ve also said before, I’m so damn happy to see pandas being represented in the game!  Starting off as a Pancham, it’s pretty much your standard Fighting type…until it evolves into Pangoro (which has a unique way to evolve which is to get it to level 30 WITH a Dark type on your team.  While it’s typing isn’t unique (Scrafty line has it), it’s still a force to be reckoned with and I love Pangoro!

027: Furfrou


As the first standalone Pokemon in the Kalos region, Furfrou I still thought was related to Absol in the first shot we got of it.  Though it turns out to be on its own merits.  Though this Pokemon fits in the gimmicky section because regularly it’s not much of a useful Pokemon (Normal type).  It’s main gimmick is that if you take it to Lumiose City to get it stylized there’s 9 different looks for it (some you have to unlock by keeping Furfrou trimmed a lot).  Once again only an aesthetic look, nothing that really does anything to its stats.  Not a bad Pokemon and it’s Fur Coat ability is nice to have!

028: Espurr, 029: Meowstic


Finally it took a while before we see some catchable Psychic types (though Delphox is cool still >.>).  Espurr has solidified itself as that “soulless” Pokemon with its vacant eyes and such.  Depending on it’s gender, Espurr evolves into Meowstic and they’re treated differently.  As in the females are more offensive  (the mostly white ones) and the males (the mostly blue ones) are more defensive.  I thought that was a unique way to deal with them, but they (like the Indeedee line) aren’t recognized as different Pokemon like the Nidorans.  Interesting right?

030: Honedge, 031: Doublade, 032: Aegislash


As the unique type of Steel/Ghost, the Aegislash line was such a great addition because I think it’s one of the better Pokemon that’ll survive the metagame nicely!  Honedge and Doublade (bad choice of name to be honest) have the No Guard ability which is a bit of a bummer.  At least with Aegislash, they get the unique ability of Stance Change which kind of explains itself with the picture above with one look being defensive and one offensive.  Such a fun and strong Pokemon and love it on my team!

033: Spritzee. 034: Aromatisse


At first, I was excited with Spritzee because it looked like it was going to be a flamingo of sorts and then Aromatisse leaked out and I was more than disappointed with the decision.  As the exclusive Fairy-type in Pokemon Y, I caught one of these, but still haven’t traded it over with the Sachet to get Aromatisse.  I think the design could’ve been more better overall.

035: Swirlix, 036: Slurpuff


The final Pokemon in Part 1 of this series, are the X exclusive Fairy types, Swirlix and Slurpuff.  Of course just like the previous two, Swirlix only evolves after trading it over with the Whipped Dream equipped to it.  I actually like that they made it like cotton candy and cupcake Pokemon overall.  I’m not sure which of the two is more better in the long run, but we will see XD.